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hub / github.com/GameFoundry/B3DFramework / IsValid

Method IsValid

Source/Plugins/bsfOpenAudio/B3DWaveDecoder.cpp:11–20  ·  view source on GitHub ↗

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Callers 15

GetQueryResultMethod · 0.45
WriteTimestampMethod · 0.45
BeginQueryMethod · 0.45
EndQueryMethod · 0.45
PhysXFixedJointMethod · 0.45
PhysXSphericalJointMethod · 0.45
PhysXD6JointMethod · 0.45
TriggerEventsMethod · 0.45
PhysXDistanceJointMethod · 0.45
PhysXHingeJointMethod · 0.45
PhysXSliderJointMethod · 0.45
SetMaterialMethod · 0.45

Calls 2

SeekMethod · 0.45
ReadMethod · 0.45

Tested by

no test coverage detected