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hub / github.com/GameFoundry/B3DFramework / GetFixedUpdateStep

Method GetFixedUpdateStep

Source/Engine/Utility/Utility/B3DTime.cpp:126–175  ·  view source on GitHub ↗

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Callers 1

FixedUpdateMethod · 0.80

Calls 4

maxFunction · 0.85
DivideAndRoundUpFunction · 0.85
minFunction · 0.85
GetTimePreciseMethod · 0.80

Tested by

no test coverage detected