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github.com/GameFoundry/B3DFramework
/ Encode
Method
Encode
Source/Engine/Utility/Serialization/B3DFileSerializer.cpp:28–45 ·
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Source
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Callers
14
TestBinarySerialization
Method · 0.45
TestDataBlockSerialization
Method · 0.45
TestPrefabSaveLoad
Method · 0.45
TestSceneObjectSerialization
Method · 0.45
Create
Method · 0.45
Clone
Method · 0.45
Save
Method · 0.45
ProcessAssets
Function · 0.45
Clone
Method · 0.45
Clone
Method · 0.45
CloneObject
Method · 0.45
CreateObjectOfType
Method · 0.45
Calls
4
Tell
Method · 0.45
Skip
Method · 0.45
Seek
Method · 0.45
Write
Method · 0.45
Tested by
4
TestBinarySerialization
Method · 0.36
TestDataBlockSerialization
Method · 0.36
TestPrefabSaveLoad
Method · 0.36
TestSceneObjectSerialization
Method · 0.36