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github.com/GameFoundry/B3DFramework
/ GetMatrix
Method
GetMatrix
Source/Engine/Utility/Math/B3DTransform.cpp:14–17 ·
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Source
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Callers
15
SetWorldScale
Method · 0.80
ComputeDecalBounds
Method · 0.80
Write
Method · 0.80
Write
Method · 0.80
Write
Method · 0.80
Write
Method · 0.80
Update
Method · 0.80
AdvanceSimulation
Method · 0.80
GetWorldMatrix
Method · 0.80
GetLocalMatrix
Method · 0.80
Update
Method · 0.80
GetWidgetRelativePos
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected