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hub / github.com/GameFoundry/B3DFramework / Shrink

Method Shrink

Source/Engine/Utility/ECS/B3DSparseSet.h:308–343  ·  view source on GitHub ↗

Shrinks the memory use of the set to accomodate the currently assigned entries, without any reserve for new entries. */

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Callers

nothing calls this directly

Calls 5

GetIdentifierMethod · 0.80
SizeMethod · 0.45
ReserveMethod · 0.45
IsEmptyMethod · 0.45
ResizeMethod · 0.45

Tested by

no test coverage detected