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hub / github.com/GameFoundry/B3DFramework / SetActiveHierarchy

Method SetActiveHierarchy

Source/Engine/Core/Scene/B3DSceneObject.cpp:932–953  ·  view source on GitHub ↗

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Callers 1

OnOperationEndedFunction · 0.80

Calls 4

HasGameObjectFlagFunction · 0.85
UnsetGameObjectFlagFunction · 0.85
SetGameObjectFlagFunction · 0.85
RefreshEnabledStateMethod · 0.80

Tested by

no test coverage detected