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github.com/GameFoundry/B3DFramework
/ SetActiveHierarchy
Method
SetActiveHierarchy
Source/Engine/Core/Scene/B3DSceneObject.cpp:932–953 ·
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Source
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Callers
1
OnOperationEnded
Function · 0.80
Calls
4
HasGameObjectFlag
Function · 0.85
UnsetGameObjectFlag
Function · 0.85
SetGameObjectFlag
Function · 0.85
RefreshEnabledState
Method · 0.80
Tested by
no test coverage detected