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github.com/GameFoundry/B3DFramework
/ InternalAddComponent
Method
InternalAddComponent
Source/Engine/Core/Scene/B3DSceneObject.cpp:1144–1152 ·
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Source
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Callers
2
Apply
Method · 0.45
OnOperationEnded
Function · 0.45
Calls
10
HasGameObjectFlag
Function · 0.85
GetActive
Function · 0.85
push_back
Method · 0.80
NotifyComponentCreated
Method · 0.80
GetHandle
Function · 0.70
GetScene
Function · 0.70
GetObject
Method · 0.45
GetId
Method · 0.45
Empty
Method · 0.45
Initialize
Method · 0.45
Tested by
no test coverage detected