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github.com/GameFoundry/B3DFramework
/ GetActive
Method
GetActive
Source/Engine/Core/Scene/B3DSceneObject.cpp:955–961 ·
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Source
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Callers
10
RunMainLoopFrame
Method · 0.80
Create
Method · 0.80
GetRenderer
Function · 0.80
Initialize
Method · 0.80
RefreshEnabledState
Method · 0.80
RenderDirtySprites
Method · 0.80
OnOperationEnded
Function · 0.80
GetRenderBeast
Function · 0.80
GetNullRenderer
Method · 0.80
InternalGetActive
Method · 0.80
Calls
1
HasGameObjectFlag
Function · 0.85
Tested by
no test coverage detected