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github.com/GameFoundry/B3DFramework
/ IsDestroyed
Method
IsDestroyed
Source/Engine/Core/Scene/B3DGameObjectHandle.cpp:24–29 ·
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Source
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Callers
15
RebuildClips
Method · 0.80
UpdateTransforms
Method · 0.80
UpdateAnimationProxy
Method · 0.80
UpdateFromProxy
Method · 0.80
Evolve
Method · 0.80
SharedDeleter
Function · 0.80
UnregisterObject
Method · 0.80
SharedDeleter
Function · 0.80
LoadResource
Method · 0.80
GetResource
Method · 0.80
~SceneObject
Method · 0.80
Destroy
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected