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hub / github.com/GameFoundry/B3DFramework / DestroyImmediate

Method DestroyImmediate

Source/Engine/Core/Scene/B3DComponent.cpp:44–69  ·  view source on GitHub ↗

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Callers 2

RevertToPrefabMethod · 0.45
DestroyQueuedObjectsMethod · 0.45

Calls 4

HasGameObjectFlagFunction · 0.85
SceneObjectClass · 0.50
RemoveComponentMethod · 0.45

Tested by

no test coverage detected