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github.com/GameFoundry/B3DFramework
/ DestroyImmediate
Method
DestroyImmediate
Source/Engine/Core/Scene/B3DComponent.cpp:44–69 ·
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Source
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Callers
2
RevertToPrefab
Method · 0.45
DestroyQueuedObjects
Method · 0.45
Calls
4
HasGameObjectFlag
Function · 0.85
NotifyComponentDestroyed
Method · 0.80
SceneObject
Class · 0.50
RemoveComponent
Method · 0.45
Tested by
no test coverage detected