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github.com/GameFoundry/B3DFramework
/ DisconnectAll
Method
DisconnectAll
Source/Engine/Core/Network/B3DNetwork.cpp:290–324 ·
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Source
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Callers
9
TestServerCreation
Method · 0.45
TestClientConnection
Method · 0.45
TestMessageSending
Method · 0.45
TestReliableMessages
Method · 0.45
TestUnreliableMessages
Method · 0.45
TestBroadcastMessages
Method · 0.45
TestConnectionInfo
Method · 0.45
TestGracefulDisconnect
Method · 0.45
TestMultipleClients
Method · 0.45
Calls
1
clear
Method · 0.45
Tested by
9
TestServerCreation
Method · 0.36
TestClientConnection
Method · 0.36
TestMessageSending
Method · 0.36
TestReliableMessages
Method · 0.36
TestUnreliableMessages
Method · 0.36
TestBroadcastMessages
Method · 0.36
TestConnectionInfo
Method · 0.36
TestGracefulDisconnect
Method · 0.36
TestMultipleClients
Method · 0.36