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hub / github.com/GameFoundry/B3DFramework / Combine

Method Combine

Source/Engine/Core/Mesh/B3DMeshData.cpp:53–172  ·  view source on GitHub ↗

TODO - This doesn't handle the case where multiple elements in same slot have different data types

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Callers 1

CopyMethod · 0.45

Calls 15

GetVertexCountMethod · 0.80
GetIndexCountMethod · 0.80
GetVertexDescriptionMethod · 0.80
GetElementMethod · 0.80
GetSemanticMethod · 0.80
push_backMethod · 0.80
GetIndices32Method · 0.80
GetVertexStrideMethod · 0.80
GetElementDataMethod · 0.80
HasElementMethod · 0.80
SubMeshFunction · 0.50
GetElementCountMethod · 0.45

Tested by

no test coverage detected