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github.com/GameFoundry/B3DFramework
/ ReadData
Method
ReadData
Source/Engine/Core/Mesh/B3DMesh.cpp:55–73 ·
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Source
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Callers
9
TestGpuCompress_Psnr
Method · 0.45
TestGpuCompress_BC6H_Psnr
Method · 0.45
TestGpuCompress_Perf
Method · 0.45
Initialize
Method · 0.45
OnStartUp
Method · 0.45
ImportAssets
Method · 0.45
B3DMeshRTTI.h
File · 0.45
OnOperationStarted
Function · 0.45
InternalReadData
Method · 0.45
Calls
15
GetRenderer
Function · 0.85
B3DGetRenderProxy
Function · 0.85
GetIndexSize
Function · 0.85
min
Function · 0.85
LockInternal
Method · 0.80
SubmitTransferCommandBuffers
Method · 0.80
UnlockInternal
Method · 0.80
GetIndices16
Method · 0.80
GetIndices32
Method · 0.80
GetIndexCount
Method · 0.80
GetIndexBufferSize
Method · 0.80
HasStream
Method · 0.80
Tested by
3
TestGpuCompress_Psnr
Method · 0.36
TestGpuCompress_BC6H_Psnr
Method · 0.36
TestGpuCompress_Perf
Method · 0.36