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github.com/GameFoundry/B3DFramework
/ GetThreadId
Method
GetThreadId
Source/Engine/Core/GpuBackend/B3DGpuSubmitThread.cpp:214–217 ·
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Source
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Callers
12
DecodeToFloatOnGpu
Function · 0.45
CompileRendererMaterialVariation
Method · 0.45
EnsureRenderThread
Function · 0.45
BlockUntilInitialized
Method · 0.45
Initialize
Method · 0.45
AssertIfNotRenderThread
Function · 0.45
AssertIfRenderThread
Function · 0.45
SharedDeleter
Function · 0.45
VerifyLockAndThread
Function · 0.45
Compress
Method · 0.45
Generate
Method · 0.45
AssertIfNotSubmitThread
Function · 0.45
Calls
no outgoing calls
Tested by
1
DecodeToFloatOnGpu
Function · 0.36