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github.com/GameFoundry/B3DFramework
/ Set
Method
Set
Source/Engine/Core/GpuBackend/B3DGpuParameter.cpp:27–54 ·
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Source
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Callers
15
MarkLayoutAsDirty
Method · 0.45
MarkAbsoluteCoordinatesAsDirty
Method · 0.45
SetHidden
Method · 0.45
SetHiddenRecursive
Method · 0.45
SetActiveRecursive
Method · 0.45
SetDisabled
Method · 0.45
SetDisabledRecursive
Method · 0.45
SetCulled
Method · 0.45
GUIDropDownHitBox
Method · 0.45
GUIElementContainer
Method · 0.45
SetParameter
Function · 0.45
SetSampledTexture
Function · 0.45
Calls
12
min
Function · 0.85
GetUniformBuffer
Method · 0.80
WriteTyped
Method · 0.80
ZeroOut
Method · 0.80
MarkRenderProxyDataDirtyInternal
Method · 0.45
Write
Method · 0.45
SetSampledTexture
Method · 0.45
MarkResourcesDirtyInternal
Method · 0.45
SetStorageBuffer
Method · 0.45
SetUniformBuffer
Method · 0.45
SetStorageTexture
Method · 0.45
SetSamplerState
Method · 0.45
Tested by
no test coverage detected