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hub / github.com/GameFoundry/B3DFramework / RunInternal

Method RunInternal

Source/Engine/Core/CoreObject/B3DRenderThread.cpp:65–78  ·  view source on GitHub ↗

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Callers

nothing calls this directly

Calls 3

BindToCurrentThreadMethod · 0.80
RunUntilShutdownMethod · 0.45

Tested by

no test coverage detected