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hub / github.com/GameFoundry/B3DFramework / EncodePixelData

Function EncodePixelData

Source/Engine/Core/ThirdParty/tinyexr.h:8505–8824  ·  view source on GitHub ↗

out_data must be allocated initially with the block-header size of the current image(-part) type

Source from the content-addressed store, hash-verified

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Callers 2

EncodeTiledLevelFunction · 0.85
EncodeChunkFunction · 0.85

Calls 15

half_to_floatFunction · 0.85
swap4Function · 0.85
cpy4Function · 0.85
swap2Function · 0.85
cpy2Function · 0.85
float_to_half_fullFunction · 0.85
CompressZipFunction · 0.85
CompressRleFunction · 0.85
CompressPizFunction · 0.85
CompressZfpFunction · 0.85
CompressPxr24Function · 0.85
CompressB44Function · 0.85

Tested by

no test coverage detected