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hub / github.com/GameFoundry/B3DFramework / Get

Function Get

Source/Engine/Core/Scene/B3DGameObjectHandle.h:73–79  ·  view source on GitHub ↗

* Returns pointer to the referenced GameObject. * * @note Throws exception if the GameObject was destroyed. */

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Callers 4

operator->Function · 0.70
operator->Method · 0.70
TGameObjectHandleClass · 0.70

Calls 2

IsDestroyedFunction · 0.50
getMethod · 0.45

Tested by

no test coverage detected