basic
| 343 | static __forceinline vec4f splats ( uint32_t x ) { return v_splats((float)x); } |
| 344 | // basic |
| 345 | static __forceinline bool Equ ( vec4f a, vec4f b, Context &, LineInfo * ) { |
| 346 | return (v_signmask(v_cmp_eq(a,b)) & mask) == mask; |
| 347 | } |
| 348 | static __forceinline bool NotEqu ( vec4f a, vec4f b, Context &, LineInfo * ) { |
| 349 | return (v_signmask(v_cmp_eq(a, b)) & mask) != mask; |
| 350 | } |
nothing calls this directly
no test coverage detected