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hub / github.com/GaijinEntertainment/daScript / resetFusionEngine

Function resetFusionEngine

src/simulate/simulate_fusion.cpp:136–138  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

134 }
135
136 void resetFusionEngine() {
137 g_fusionEngine->reset();
138 }
139
140 void createFusionEngine() {
141 if ( !*g_fusionEngine ) {

Callers

nothing calls this directly

Calls 1

resetMethod · 0.45

Tested by

no test coverage detected