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github.com/GaijinEntertainment/daScript
/ v_dot3
Function
v_dot3
include/vecmath/dag_vecMath_neon.h:581–581 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
579
return v_madd(v_rot_2(a), v_rot_2(b), m);
580
}
581
VECTORCALL VECMATH_FINLINE vec4f v_dot3(vec4f a, vec4f b) { return v_splat_x(v_dot3_x(a, b)); }
582
583
VECTORCALL VECMATH_FINLINE vec4f v_dot4(vec4f a, vec4f b)
584
{
Callers
15
v_striple3
Function · 0.70
v_vtriple3
Function · 0.70
v_mat33_det
Function · 0.70
v_mat44_det43
Function · 0.70
v_quat_from_unit_arc
Function · 0.70
v_quat_from_arc
Function · 0.70
v_quat_decompose_swing_twist
Function · 0.70
v_quat_decompose_twist_swing
Function · 0.70
v_ray_intersect_plane
Function · 0.70
three_plane_intersection
Function · 0.70
v_unsafe_two_plane_intersection
Function · 0.70
v_unsafe_ray_intersect_plane
Function · 0.70
Calls
2
v_splat_x
Function · 0.70
v_dot3_x
Function · 0.70
Tested by
no test coverage detected