this is to avoid loops
| 135 | |
| 136 | // this is to avoid loops |
| 137 | virtual bool revisitStructure ( char * ps, StructInfo * si ) { return false; } |
| 138 | virtual bool revisitHandle ( char * ps, TypeInfo * ti ) { return false; } |
| 139 | |
| 140 | using loop_point = pair<void *,uint64_t>; |
no outgoing calls
no test coverage detected