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hub / github.com/GaijinEntertainment/daScript / cross3

Function cross3

include/daScript/simulate/aot_builtin_math.h:67–67  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

65 __forceinline vec4f safe_normalize4(vec4f a){return v_norm4_safe(a, v_zero());}
66
67 __forceinline vec4f cross3(vec4f a, vec4f b){vec4f v = v_cross3(a,b); return v;}
68
69 __forceinline vec4f lerp_vec_float(vec4f a, vec4f b, float t) { return v_madd(v_sub(b, a), v_splats(t), a); }
70

Callers

nothing calls this directly

Calls 1

v_cross3Function · 0.85

Tested by

no test coverage detected