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Functions8,124 in github.com/GValiente/butano

↓ 1 callersMethodhandle
* @brief Returns the internal handle. */
butano/include/bn_sp_direct_bitmap_bg_ptr.h:525
↓ 1 callersMethodhandle
* @brief Returns the internal handle. */
butano/include/bn_palette_bitmap_bg_ptr.h:594
↓ 1 callersMethodhandle
* @brief Returns the internal handle. */
butano/include/bn_regular_bg_tiles_ptr.h:305
↓ 1 callersMethodhandle
* @brief Returns the internal handle. */
butano/include/bn_affine_bg_ptr.h:832
↓ 1 callersMethodhandle
* @brief Returns the internal handle. */
butano/include/bn_dp_direct_bitmap_bg_ptr.h:537
↓ 1 callersMethodhandle
* @brief Returns the internal handle. */
butano/include/bn_regular_bg_map_ptr.h:534
↓ 1 callersMethodhandle
* @brief Returns the internal handle. */
butano/include/bn_affine_bg_tiles_ptr.h:294
↓ 1 callersMethodhandle
* @brief Returns the internal handle. */
butano/include/bn_sprite_tiles_ptr.h:273
↓ 1 callersMethodhas_value
* @brief Indicates if it contains a value or not. */
butano/include/bn_optional.h:356
↓ 1 callersMethodhero_should_look_down
games/butano-fighter/src/bf_game_enemies.cpp:70
↓ 1 callersMethodhide
games/butano-fighter/src/bf_butano_background.cpp:88
↓ 1 callersFunctionhideSearch
()
docs/search-v2.js:669
↓ 1 callersMethodhide_bomb_close
games/butano-fighter/src/bf_game_background.cpp:80
↓ 1 callersFunctionhigh_priority_channel
butano/hw/include/bn_hw_dma.h:19
↓ 1 callersMethodhorizontal_flip
* @brief Indicates if the backgrounds to generate are flipped in the horizontal axis or not. */
butano/include/bn_dp_direct_bitmap_bg_builder.h:322
↓ 1 callersMethodhorizontal_flip
* @brief Indicates if the backgrounds to generate are flipped in the horizontal axis or not. */
butano/include/bn_palette_bitmap_bg_builder.h:346
↓ 1 callersMethodhorizontal_flip
* @brief Indicates if the backgrounds to generate are flipped in the horizontal axis or not. */
butano/include/bn_sp_direct_bitmap_bg_builder.h:322
↓ 1 callersMethodhorizontal_scale
* @brief Returns the horizontal scale of the backgrounds to generate. */
butano/include/bn_dp_direct_bitmap_bg_builder.h:194
↓ 1 callersMethodhorizontal_scale
* @brief Returns the horizontal scale of the backgrounds to generate. */
butano/include/bn_palette_bitmap_bg_builder.h:224
↓ 1 callersMethodhorizontal_scale
* @brief Returns the horizontal scale of the backgrounds to generate. */
butano/include/bn_sp_direct_bitmap_bg_builder.h:194
↓ 1 callersMethodhorizontal_shear
* @brief Returns the horizontal shear of the backgrounds to generate. */
butano/include/bn_dp_direct_bitmap_bg_builder.h:261
↓ 1 callersMethodhorizontal_shear
* @brief Returns the horizontal shear of the backgrounds to generate. */
butano/include/bn_palette_bitmap_bg_builder.h:285
↓ 1 callersMethodhorizontal_shear
* @brief Returns the horizontal shear of the backgrounds to generate. */
butano/include/bn_sp_direct_bitmap_bg_builder.h:261
↓ 1 callersMethodhow_to_play_scene_shown
games/varooom-3d/include/fr_sram_data.h:89
↓ 1 callersFunctionhuff_decomp_test
tests/profiler/src/main.cpp:548
↓ 1 callersFunctionhuge_text_scene
examples/text/src/main.cpp:180
↓ 1 callersFunctionhw_id
butano/src/bn_bg_blocks_manager.cpp:2035
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_sp_direct_bitmap_bg_mat_attributes_hbe_ptr.h:76
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_camera_ptr.h:119
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_sprite_affine_mat_attributes_hbe_ptr.h:73
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_hbe_ptr.h:43
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_palette_bitmap_bg_mat_attributes_hbe_ptr.h:75
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_affine_bg_mat_attributes_hbe_ptr.h:75
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_bg_palette_ptr.h:122
↓ 1 callersMethodid
* @brief Returns the internal ID. */
butano/include/bn_sound_item.h:46
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_dp_direct_bitmap_bg_mat_attributes_hbe_ptr.h:76
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_sound_handle.h:35
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_sprite_palette_ptr.h:122
↓ 1 callersMethodid
* @brief Returns the internal ID. */
butano/include/bn_music_item.h:48
↓ 1 callersMethodid
* @brief Returns the internal id. */
butano/include/bn_sprite_affine_mat_ptr.h:109
↓ 1 callersFunctionidentity
butano/src/bn_sprite_affine_mats_manager.cpp:754
↓ 1 callersFunctionin_vram
butano/hw/include/bn_hw_memory.h:34
↓ 1 callersFunctionincrease_usages
butano/src/bn_sprite_affine_mats_manager.cpp:476
↓ 1 callersMethodinit
butano/hw/3rd_party/gba-link-connection/include/LinkConnection.h:105
↓ 1 callersFunctioninit_rtc
butano/hw/include/bn_hw_gpio.h:27
↓ 1 callersMethodinitial_phi
games/varooom-3d/include/fr_model_viewer_item.h:47
↓ 1 callersMethodinitial_psi
games/varooom-3d/include/fr_model_viewer_item.h:57
↓ 1 callersFunctioninitial_state_array
(speed, panning_array, instruments)
butano/tools/s3m2gbt/s3m2gbt.py:581
↓ 1 callersMethodinitial_theta
games/varooom-3d/include/fr_model_viewer_item.h:52
↓ 1 callersFunctioninside_window_enabled
butano/src/bn_display_manager.cpp:971
↓ 1 callersMethodinteger_radius
games/varooom-3d/include/fr_model_3d_item.h:215
↓ 1 callersFunctionintensity_actions_scene
examples/blending/src/main.cpp:176
↓ 1 callersFunctionintensity_scene
examples/blending/src/main.cpp:139
↓ 1 callersMethodinternal_id
* @brief Returns the internal id. */
butano/include/bn_type_id.h:65
↓ 1 callersMethodinverse_frames
games/varooom-3d/include/fr_race_state.h:45
↓ 1 callersFunctioninverted_palette_actions_scene
examples/palettes/src/main.cpp:91
↓ 1 callersFunctioninverted_palette_scene
examples/palettes/src/main.cpp:65
↓ 1 callersMethodisConnected
butano/hw/3rd_party/gba-link-connection/include/LinkConnection.h:86
↓ 1 callersMethodit
butano/src/bn_sprite_tiles_manager.cpp:196
↓ 1 callersFunctionjingle_actions_scene
examples/audio/src/main.cpp:274
↓ 1 callersFunctionjingle_paused
butano/src/bn_audio_manager.bn_noflto.cpp:873
↓ 1 callersFunctionjingle_playing
butano/hw/include/bn_hw_audio_aas.h:82
↓ 1 callersFunctionjingle_scene
examples/audio/src/main.cpp:213
↓ 1 callersFunctionjingle_volume
butano/src/bn_audio_manager.bn_noflto.cpp:907
↓ 1 callersMethodlast_grid_column
games/butano-fighter/include/bf_game_enemy.h:42
↓ 1 callersMethodlast_grid_row
games/butano-fighter/include/bf_game_enemy.h:52
↓ 1 callersMethodleft_shift
* @brief Returns this value shifted to the left by the given bits. */
butano/include/bn_fixed.h:467
↓ 1 callersMethodlife
games/butano-fighter/include/bf_game_boss.h:56
↓ 1 callersFunctionlist_audio_files
(audio_paths, audio_file_name_exts)
butano/tools/butano_audio_tool.py:12
↓ 1 callersFunctionlist_dmg_audio_file_infos
(audio_paths, build_folder_path)
butano/tools/butano_dmg_audio_tool.py:171
↓ 1 callersFunctionlist_graphics_file_infos
(graphics_paths, build_folder_path)
butano/tools/butano_graphics_tool.py:2057
↓ 1 callersMethodload_colors
games/varooom-3d/include/fr_models_3d.h:26
↓ 1 callersMethodlog
games/butano-fighter/src/bf_game_enemies_grid.cpp:134
↓ 1 callersFunctionlog_example_a_function
examples/log/src/main.cpp:40
↓ 1 callersFunctionlog_example_b_function
examples/log/src/main.cpp:35
↓ 1 callersFunctionlog_example_c_function
examples/log/src/main.cpp:30
↓ 1 callersFunctionlog_stacktrace
butano/src/bn_core.cpp:635
↓ 1 callersMethodlooking_down
games/butano-fighter/include/bf_game_hero.h:90
↓ 1 callersFunctionlow_priority_channel
butano/hw/include/bn_hw_dma.h:14
↓ 1 callersFunctionlow_priority_running
butano/src/bn_hdma_manager.cpp:204
↓ 1 callersFunctionlow_priority_stop
butano/src/bn_hdma_manager.cpp:216
↓ 1 callersFunctionlut_sin_test
tests/profiler/src/main.cpp:118
↓ 1 callersFunctionlz77_decomp_test
tests/profiler/src/main.cpp:520
↓ 1 callersFunctionm3_fill
Fill the mode 3 background with color \a clr.
butano/hw/3rd_party/libtonc/include/tonc_video.h:454
↓ 1 callersMethodmark_how_to_play_as_viewed
games/butano-fighter/src/bf_status.cpp:200
↓ 1 callersFunctionmax_affine_tiles_blocks_count
butano/hw/include/bn_hw_bg_blocks.h:46
↓ 1 callersFunctionmax_bpp_4_regular_tiles_blocks_count
butano/hw/include/bn_hw_bg_blocks.h:36
↓ 1 callersFunctionmax_bpp_8_regular_tiles_blocks_count
butano/hw/include/bn_hw_bg_blocks.h:41
↓ 1 callersFunctionmax_channels
examples/audio_player/src/main.cpp:36
↓ 1 callersMethodmax_power
games/varooom-3d/include/fr_car_engine.h:30
↓ 1 callersMethodmax_reverse_power
games/varooom-3d/include/fr_car_engine.h:40
↓ 1 callersFunctionmaxmod_audio_file_name_exts
()
butano/tools/butano_maxmod_tool.py:153
↓ 1 callersFunctionmemclear
butano/src/bn_cstring.cpp.h:31
↓ 1 callersFunctionmemcpy
butano/src/bn_cstring.cpp.h:14
↓ 1 callersMethodmiddle_player_checkpoint_index
games/varooom-3d/include/fr_stage.h:150
↓ 1 callersFunctionmmActive
Returns true if module is playing.
butano/hw/3rd_party/maxmod/src/core/mas.c:217
↓ 1 callersFunctionmmEffect
Play sound effect with default parameters
butano/hw/3rd_party/maxmod/src/core/effect.c:111
↓ 1 callersFunctionmmEffectCancel
Stop sound effect
butano/hw/3rd_party/maxmod/src/core/effect.c:347
↓ 1 callersFunctionmmEffectCancelAll
Stop all sound effects
butano/hw/3rd_party/maxmod/src/core/effect.c:384
↓ 1 callersFunctionmmEffectPanning
Set effect panning (0..255)
butano/hw/3rd_party/maxmod/src/core/effect.c:289
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