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hub / github.com/GRAnimated/MinecraftLCE / getNodeFromPath

Method getNodeFromPath

src/4JLibraries_Source/fui/fuiRenderNode.cpp:152–155  ·  view source on GitHub ↗

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150}
151
152fuiRenderNode* fuiRenderNode::getNodeFromPath(const char* path) {
153 bool diff = strcmp(this->m_path, path) == 0 || strcmp(path, DEFAULT_PATH) == 0;
154 return diff ? this : nullptr;
155}
156
157fuiRenderNode* fuiRenderNode::findNode(const char* name) {
158 if (strlen(name))

Callers

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