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Functions4,322 in github.com/GRAnimated/MinecraftLCE

↓ 2 callersMethodSetupMiniGameInstance
src/Minecraft.World/net/minecraft/world/level/gamemode/CommonMasterGameMode.cpp:73
↓ 2 callersMethodUpdateControl
src/Minecraft.Client/net/minecraft/client/ui/scene/control/UIControl.cpp:30
↓ 2 callersMethodWaitForSignal
src/4JLibraries_Source/NX/Thread/C4JEventImpl.cpp:11
↓ 2 callersMethod_init
src/Minecraft.World/net/minecraft/world/item/DiggerItem.cpp:22
↓ 2 callersMethod_init
src/Minecraft.World/net/minecraft/world/level/LevelType.cpp:20
↓ 2 callersMethod_init
src/Minecraft.World/net/minecraft/world/level/block/HalfSlabBlock.cpp:39
↓ 2 callersFunction_tr_flush_bits
=========================================================================== * Flush the bits in the bit buffer to pending output (leaves at most 7 bi
lib/zlib/trees.c:882
↓ 2 callersFunction_tr_stored_block
=========================================================================== * Send a stored block */
lib/zlib/trees.c:865
↓ 2 callersFunctionadler32_combine_
========================================================================= */
lib/zlib/adler32.c:136
↓ 2 callersFunctionapply_diff
(original: Path, diff_file: Path)
tools/setup.py:36
↓ 2 callersMethodasTimeline
src/4JLibraries_Source/fui/fuiRenderNode.cpp:93
↓ 2 callersFunctionbi_flush
=========================================================================== * Flush the bit buffer, keeping at most 7 bits in it. */
lib/zlib/trees.c:1169
↓ 2 callersFunctionbi_reverse
=========================================================================== * Reverse the first len bits of a code, using straightforward code (a fas
lib/zlib/trees.c:1154
↓ 2 callersFunctionbi_windup
=========================================================================== * Flush the bit buffer and align the output on a byte boundary */
lib/zlib/trees.c:1186
↓ 2 callersMethodcheckSession
src/Minecraft.World/net/minecraft/world/level/Level.cpp:519
↓ 2 callersFunctioncheck_location
lib/libpng/pngset.c:1078
↓ 2 callersFunctioncompress_block
=========================================================================== * Send the block data compressed using the given Huffman trees */
lib/zlib/trees.c:1060
↓ 2 callersMethodcontainsOnly
NON_MATCHING | Score: 1065 (lower is better)
src/Minecraft.World/net/minecraft/world/level/biome/BiomeSource.cpp:409
↓ 2 callersFunctioncrc32_combine_
========================================================================= */
lib/zlib/crc32.c:355
↓ 2 callersMethodcreate
src/Minecraft.Client/net/minecraft/server/level/ServerChunkCache.cpp:286
↓ 2 callersMethodcreateChunk
src/Minecraft.World/net/minecraft/world/level/levelgen/OverworldLevelSource.cpp:203
↓ 2 callersFunctiondecode_gamma
lib/libpng/pngread.c:1544
↓ 2 callersMethoddispatchMouseMoveEvent
param names guessed
src/4JLibraries_Source/fui/fui.cpp:108
↓ 2 callersMethoddistanceToSegment
src/Minecraft.World/net/minecraft/world/phys/Vec3.cpp:67
↓ 2 callersMethoddot
src/Minecraft.World/net/minecraft/world/phys/Vec3.cpp:8
↓ 2 callersFunctionfill_vtable_arrays
(vtable_ea, derived)
tools/ida/port_vtable_symbols.py:43
↓ 2 callersFunctionfind_vtable
(symbol)
tools/ida/port_vtable_symbols.py:31
↓ 2 callersFunctionfixedtables
Return state with length and distance decoding tables and index sizes set to fixed code decoding. Normally this returns fixed tables from inffixe
lib/zlib/inflate.c:261
↓ 2 callersFunctiongen_codes
=========================================================================== * Generate the codes for a given tree and bit counts (which need not be
lib/zlib/trees.c:575
↓ 2 callersMethodgetAmplifier
src/Minecraft.World/net/minecraft/world/effect/MobEffectInstance.cpp:123
↓ 2 callersMethodgetAttackDamageBonus
src/Minecraft.World/net/minecraft/world/item/Item.h:58
↓ 2 callersMethodgetAxis
src/Minecraft.Client/net/minecraft/core/Direction.cpp:63
↓ 2 callersMethodgetBiomeSource
src/Minecraft.World/net/minecraft/world/level/Level.cpp:121
↓ 2 callersMethodgetBiomeSource
src/Minecraft.World/net/minecraft/world/level/dimension/Dimension.cpp:60
↓ 2 callersMethodgetBlockState
src/Minecraft.World/net/minecraft/world/level/block/ReedsBlock.cpp:107
↓ 2 callersMethodgetBlockStateDefinition
src/Minecraft.World/net/minecraft/world/level/block/Block.cpp:934
↓ 2 callersMethodgetBrightnessRamp
src/Minecraft.World/net/minecraft/world/level/dimension/Dimension.cpp:68
↓ 2 callersMethodgetChunk
src/Minecraft.Client/net/minecraft/server/level/ServerChunkCache.cpp:353
↓ 2 callersMethodgetDestroySpeed
src/Minecraft.World/net/minecraft/world/level/block/Block.cpp:460
↓ 2 callersMethodgetDifficulty
src/Minecraft.World/net/minecraft/world/level/storage/LevelData.cpp:341
↓ 2 callersMethodgetEffect
src/Minecraft.World/net/minecraft/world/effect/MobEffectInstance.cpp:106
↓ 2 callersMethodgetFocus
src/4JLibraries_Source/fui/node/FJ_FuiNodeStage.cpp:30
↓ 2 callersMethodgetGeneratorOptions
src/Minecraft.World/net/minecraft/world/level/storage/LevelData.cpp:317
↓ 2 callersMethodgetHeightmap
src/Minecraft.World/net/minecraft/world/level/Level.cpp:328
↓ 2 callersMethodgetId
src/Minecraft.Client/net/minecraft/client/particle/ParticleType.cpp:31
↓ 2 callersMethodgetLevel
src/Minecraft.Client/net/minecraft/client/particle/Particle.cpp:91
↓ 2 callersMethodgetLevelCost
src/Minecraft.World/net/minecraft/world/enchantment/enchantments/ProtectionEnchantment.h:13
↓ 2 callersMethodgetLightEmission
src/Minecraft.World/net/minecraft/world/level/block/Block.h:236
↓ 2 callersMethodgetNVNMemoryPoolByIndex
setup some texture stuff
src/4JLibraries_Source/NX/Render/RendererCore.h:52
↓ 2 callersMethodgetParentSpaceBounds
src/4JLibraries_Source/fui/fuiRenderNode.cpp:185
↓ 2 callersMethodgetPlayerUID
src/Minecraft.World/net/minecraft/world/entity/player/Player.h:202
↓ 2 callersMethodgetPossibleBlockStates
src/Minecraft.World/net/minecraft/world/level/block/state/BlockStateDefinition.h:77
↓ 2 callersMethodgetRGB
src/Minecraft.World/net/minecraft/util/Color.cpp:7
↓ 2 callersMethodgetResolution
src/4JLibraries_Source/fui/fui.cpp:53
↓ 2 callersMethodgetResource
src/Minecraft.World/net/minecraft/world/level/block/OreBlock.cpp:25
↓ 2 callersMethodgetResourceCount
src/Minecraft.World/net/minecraft/world/level/block/OreBlock.cpp:21
↓ 2 callersMethodgetScaleX
src/4JLibraries_Source/fui/fuiRenderNode.cpp:100
↓ 2 callersMethodgetScaleY
src/4JLibraries_Source/fui/fuiRenderNode.cpp:88
↓ 2 callersMethodgetSeaLevel
src/Minecraft.World/net/minecraft/world/level/Level.cpp:151
↓ 2 callersMethodgetSerializedName
src/Minecraft.World/net/minecraft/world/level/block/LogBlock.h:45
↓ 2 callersMethodgetSize
src/Minecraft.World/net/minecraft/world/phys/AABB.cpp:65
↓ 2 callersMethodgetSize
src/Minecraft.World/net/minecraft/world/level/chunk/ChunkGenerator.h:32
↓ 2 callersMethodgetSlotsCount
src/Minecraft.World/net/minecraft/world/inventory/AbstractContainerMenu.h:50
↓ 2 callersMethodgetSpawnResourcesAuxValue
src/Minecraft.World/net/minecraft/world/level/block/Block.cpp:635
↓ 2 callersMethodgetTargetHeight
src/Minecraft.World/net/minecraft/world/level/gamemode/minigames/glide/rules/ThermalAreaRuleDefinition.h:51
↓ 2 callersMethodgetTemperatureCategory
src/Minecraft.World/net/minecraft/world/level/biome/Biome.cpp:213
↓ 2 callersMethodgetValue
NON_MATCHING: I'm dumb, impossible to match :), fix the structure
src/Minecraft.World/net/minecraft/world/level/block/state/properties/AbstractProperty.h:92
↓ 2 callersMethodgetXSpawn
src/Minecraft.World/net/minecraft/world/level/storage/LevelData.cpp:150
↓ 2 callersMethodgetZSpawn
src/Minecraft.World/net/minecraft/world/level/storage/LevelData.cpp:156
↓ 2 callersMethodgrewUp
src/Minecraft.World/net/minecraft/world/entity/mob/AgableMob.cpp:161
↓ 2 callersFunctiongz_avail
Load up input buffer and set eof flag if last data loaded -- return -1 on error, 0 otherwise. Note that the eof flag is set when the end of the in
lib/zlib/gzread.c:51
↓ 2 callersFunctiongz_decomp
Decompress from input to the provided next_out and avail_out in the state. On return, state->x.have and state->x.next point to the just decompresse
lib/zlib/gzread.c:172
↓ 2 callersFunctiongz_look
Look for gzip header, set up for inflate or copy. state->x.have must be 0. If this is the first time in, allocate required memory. state->how wil
lib/zlib/gzread.c:86
↓ 2 callersFunctiongz_reset
Reset gzip file state */
lib/zlib/gzlib.c:75
↓ 2 callersFunctiongzclose_r
-- see zlib.h -- */
lib/zlib/gzread.c:567
↓ 2 callersFunctiongzwrite
-- see zlib.h -- */
lib/zlib/gzwrite.c:165
↓ 2 callersFunctioninflateReset2
(strm, windowBits)
lib/zlib/inflate.c:142
↓ 2 callersFunctioninflate_fast
Decode literal, length, and distance codes and write out the resulting literal and match bytes until either not enough input or output is availa
lib/zlib/inffast.c:67
↓ 2 callersMethodinit
src/Minecraft.World/net/minecraft/world/level/newbiome/layer/Layer.cpp:163
↓ 2 callersFunctioninit_block
=========================================================================== * Initialize a new block. */
lib/zlib/trees.c:409
↓ 2 callersMethodinternalSetSize
src/Minecraft.World/net/minecraft/world/entity/mob/AgableMob.cpp:167
↓ 2 callersMethodintersects
src/Minecraft.World/net/minecraft/world/phys/AABB.cpp:127
↓ 2 callersMethodisA
src/Minecraft.World/net/minecraft/world/level/block/boxed/Boxed.cpp:9
↓ 2 callersMethodisAlive
src/Minecraft.Client/net/minecraft/client/particle/Particle.cpp:79
↓ 2 callersMethodisBaby
src/Minecraft.World/net/minecraft/world/entity/mob/AgableMob.cpp:64
↓ 2 callersMethodisLiquid
src/Minecraft.World/net/minecraft/world/level/material/Material.cpp:58
↓ 2 callersMethodisPrimary
src/Minecraft.World/net/minecraft/world/level/gamemode/minigames/glide/rules/TargetAreaRuleDefinition.h:14
↓ 2 callersMethodisRaining
src/Minecraft.World/net/minecraft/world/level/storage/LevelData.cpp:270
↓ 2 callersMethodisSolid
src/Minecraft.World/net/minecraft/world/level/material/Material.cpp:68
↓ 2 callersMethodisSolidBlocking
src/Minecraft.World/net/minecraft/world/level/material/Material.cpp:108
↓ 2 callersFunctionlongest_match
For 80x86 and 680x0, an optimized version will be provided in match.asm or * match.S. The code will be functionally equivalent. */
lib/zlib/deflate.c:1148
↓ 2 callersFunctionmain
()
tools/lint.py:421
↓ 2 callersFunctionmake_crc_table
MAKECRCH */ Generate tables for a byte-wise 32-bit CRC calculation on the polynomial: x^32+x^26+x^23+x^22+x^16+x^12+x^11+x^10+x^8+x^7+x^5+x^4+x^2+x+
lib/zlib/crc32.c:90
↓ 2 callersFunctionmake_ga_colormap
lib/libpng/pngread.c:1859
↓ 2 callersMethodmayPlace
src/Minecraft.World/net/minecraft/world/level/block/Bush.cpp:66
↓ 2 callersMethodnewTemp
src/Minecraft.World/net/minecraft/world/phys/AABB.cpp:28
↓ 2 callersMethodnextInt
src/Minecraft.World/net/minecraft/util/Mth.cpp:89
↓ 2 callersFunctionpng_ascii_from_fixed
Function to format a fixed point value in ASCII. */
lib/libpng/png.c:3007
↓ 2 callersFunctionpng_ascii_from_fp
Function to format a floating point value in ASCII with a given * precision. */
lib/libpng/png.c:2693
↓ 2 callersFunctionpng_build_16bit_table
Internal function to build a single 16-bit table - the table consists of * 'num' 256 entry subtables, where 'num' is determined by 'shift' - the amou
lib/libpng/png.c:3677
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