| 143 | } |
| 144 | |
| 145 | const CMP_CHAR* GetEncodeWithDesc(CMP_Compute_type nFormat) |
| 146 | { |
| 147 | switch (nFormat) |
| 148 | { |
| 149 | case CMP_HPC: // Use CPU High Performance Compute to compress textures, full support |
| 150 | return "HPC"; |
| 151 | break; |
| 152 | case CMP_GPU_OCL: |
| 153 | return "OCL"; |
| 154 | break; |
| 155 | case CMP_GPU_HW: |
| 156 | return "GPU"; |
| 157 | break; |
| 158 | case CMP_GPU_VLK: |
| 159 | return "VLK"; |
| 160 | break; |
| 161 | case CMP_GPU_DXC: |
| 162 | return "DXC"; |
| 163 | break; |
| 164 | } |
| 165 | return "CPU"; |
| 166 | } |
| 167 | |
| 168 | #ifdef _WIN32 |
| 169 | bool cmp_recompile_shader(std::string m_sourceShaderFile) |
no outgoing calls
no test coverage detected