| 85 | } |
| 86 | |
| 87 | void Rgba2Texture(Array2D<Rgba>& pixels, CMP_HALFSHORT* data, int w, int h) |
| 88 | { |
| 89 | // Save the Half Data format value into CMP_HALFSHORT bit format for processing later |
| 90 | for (int y = 0; y < h; ++y) |
| 91 | { |
| 92 | for (int x = 0; x < w; ++x) |
| 93 | { |
| 94 | *data = pixels[y][x].r.bits(); |
| 95 | data++; |
| 96 | *data = pixels[y][x].g.bits(); |
| 97 | data++; |
| 98 | *data = pixels[y][x].b.bits(); |
| 99 | data++; |
| 100 | *data = pixels[y][x].a.bits(); |
| 101 | data++; |
| 102 | } |
| 103 | } |
| 104 | } |
| 105 | |
| 106 | void Texture2Rgba(CMP_HALFSHORT* data, Array2D<Rgba>& pixels, int w, int h, CMP_FORMAT isDeCompressed) |
| 107 | { |
no test coverage detected