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Functions5,748 in github.com/GPUOpen-Tools/GPU-Reshape

↓ 3 callersFunctionvmaDestroyBuffer
ThirdParty/VMA/vk_mem_alloc.h:17587
↓ 3 callersFunctionvma_delete_array
ThirdParty/VMA/vk_mem_alloc.h:4275
↓ 2 callersFunctionAcquireOrCreateFence
Source/Backends/Vulkan/Layer/Source/Queue.cpp:122
↓ 2 callersMethodAdd
Append value
Source/Backends/DX12/Tests/Source/HelloTriangle.cpp:94
↓ 2 callersMethodAdd
Add a new message with given allocation request
Source/Libraries/Message/DotNet/Source/MessageStream.cs:398
↓ 2 callersMethodAdd
Overrides
Source/Services/Discovery/Standalone/main.cpp:77
↓ 2 callersMethodAdd
<summary> Add a setting </summary>
Source/UIX/Runtime/Services/ISettingsService.cs:66
↓ 2 callersMethodAdd
Source/Test/Automation/Include/Test/Automation/Connection/Connection.h:105
↓ 2 callersMethodAddAll
ThirdParty/VMA/vk_mem_alloc.h:6622
↓ 2 callersMethodAddBasicBlock
Add a mapped basic block \param block the block to be mapped \param result the resulting id
Source/Libraries/Backend/Include/Backend/IL/IdentifierMap.h:137
↓ 2 callersMethodAddDerived
<summary> Add a derived type </summary> <param name="type">source type</param> <param name="derived">derived type</param>
Source/UIX/Studio/Services/LocatorService.cs:72
↓ 2 callersMethodAddPhysicalSource
Source/Backends/Vulkan/Layer/Source/Compiler/SpvSourceMap.cpp:48
↓ 2 callersMethodAddStats
ThirdParty/VMA/vk_mem_alloc.h:12988
↓ 2 callersMethodAddUnresolvedConstant
Source/Backends/DX12/Layer/Include/Backends/DX12/Compiler/DXIL/DXILConstantMap.h:88
↓ 2 callersMethodAddUnsortedConstant
Source/Backends/DX12/Layer/Include/Backends/DX12/Compiler/DXIL/DXILConstantMap.h:75
↓ 2 callersMethodAlloc
Allocate from this container Invalidates any previous allocation \param length expected byte length \return data
Source/Libraries/Common/Include/Common/Containers/TrivialStackAllocation.h:44
↓ 2 callersMethodAllocate
Allocate a new relocation offset \return relocation offset
Source/Libraries/Backend/Include/Backend/IL/RelocationAllocator.h:67
↓ 2 callersMethodAllocatePUID
Allocate a new PUID \return
Source/Backends/DX12/Layer/Include/Backends/DX12/Resource/PhysicalResourceIdentifierMap.h:49
↓ 2 callersMethodAllocatePath
Source/Backends/Vulkan/Layer/Source/Compiler/ShaderCompilerDebug.cpp:144
↓ 2 callersMethodAllocatePath
Source/Backends/DX12/Layer/Source/Compiler/ShaderCompilerDebug.cpp:65
↓ 2 callersMethodAllocateSegment
Source/Backends/Vulkan/Layer/Source/Export/ShaderExportStreamer.cpp:164
↓ 2 callersFunctionAsDivergence
Source/Libraries/Backend/Include/Backend/IL/Analysis/WorkGroupDivergence.h:18
↓ 2 callersMethodAsPlatformGUID
Source/Libraries/Common/Source/GlobalUID.cpp:142
↓ 2 callersMethodAssembleInlineOperand
<summary> Assemble an inline operand </summary> <returns>assembled textual form</returns>
Source/UIX/Runtime/ViewModels/IL/Assembler.cs:102
↓ 2 callersMethodAssembleInstruction
<summary> Assemble a single instruction </summary> <returns>assembled textual form</returns>
Source/UIX/Runtime/ViewModels/IL/Assembler.cs:84
↓ 2 callersMethodAssignTypeAssociation
Source/Backends/Vulkan/Layer/Source/Compiler/Blocks/SpvPhysicalBlockTypeConstantVariable.cpp:533
↓ 2 callersFunctionAtomicOrTexelAddressValue
Source/Libraries/Addressing/Include/Addressing/IL/BitIndexing.h:41
↓ 2 callersFunctionAverageHash
Perform an average hash of an image \param tensor input image \return hash bit set
Source/Libraries/Transform/Include/Transform/Image/Hash.h:38
↓ 2 callersMethodBack
ThirdParty/VMA/vk_mem_alloc.h:4773
↓ 2 callersMethodBeginCommandBuffer
Source/Backends/DX12/TestDevice/Source/Device.cpp:700
↓ 2 callersFunctionBeginCommandList
Source/Backends/DX12/Layer/Source/CommandList.cpp:429
↓ 2 callersMethodBeginDetailedCollection
<summary> Begin detailed collection of shader data </summary>
Source/UIX/Runtime/Utils/Workspace/ShaderDetailUtils.cs:66
↓ 2 callersFunctionBeginRenderPassForReconstruction
Reconstruct a user render pass, must be called after a user pass has ended This removes all begin and end side effects @param commandList target list
Source/Backends/DX12/Layer/Include/Backends/DX12/RenderPass.h:105
↓ 2 callersMethodBeginSegment
Begin a new segment \param rootCount number of root parameters
Source/Backends/Vulkan/Layer/Include/Backends/Vulkan/Resource/DescriptorDataAppendAllocator.h:94
↓ 2 callersMethodBind
<summary> Bind this filter to a source </summary>
Source/UIX/Studio/ViewModels/Workspace/Message/HierarchicalMessageFilterViewModel.cs:301
↓ 2 callersMethodBindPipeline
Source/Backends/DX12/Layer/Source/Export/ShaderExportStreamer.cpp:654
↓ 2 callersMethodBindPipeline
Source/Backends/DX12/TestDevice/Source/Device.cpp:717
↓ 2 callersMethodBindProperty
<summary> Create a future command </summary> <param name="functor">future command fetcher</param> <returns></returns>
Source/UIX/Runtime/Extensions/ReactiveObject.cs:47
↓ 2 callersMethodBindShaderExport
Source/Backends/Vulkan/Layer/Source/Export/ShaderExportStreamer.cpp:557
↓ 2 callersMethodBindShaderExport
Source/Backends/DX12/Layer/Source/Export/ShaderExportStreamer.cpp:759
↓ 2 callersFunctionBitCastToSignedness
Source/Libraries/Backend/Include/Backend/IL/InstructionValueCommon.h:34
↓ 2 callersFunctionBootstrapSuspendedProcessA
Source/Backends/DX12/Bootstrapper/Source/DLL.cpp:854
↓ 2 callersFunctionBootstrapSuspendedProcessW
Source/Backends/DX12/Bootstrapper/Source/DLL.cpp:903
↓ 2 callersMethodBranchOnSegmentationPoint
Source/Backends/Vulkan/Layer/Source/Controllers/VersioningController.cpp:150
↓ 2 callersFunctionBridgeDeviceSyncPoint
Source/Backends/DX12/Layer/Source/Device.cpp:865
↓ 2 callersMethodBroadcastServerAsync
Broadcast a message to all clients
Source/Libraries/Bridge/Include/Bridge/Asio/AsioHostServer.h:62
↓ 2 callersMethodCalcAllocationCount
ThirdParty/VMA/vk_mem_alloc.h:12919
↓ 2 callersMethodCanDetailCollect
<summary> Check if a validation object can produce detailed information </summary> <param name="validationObject">object to check</param> <param name=
Source/UIX/Runtime/Utils/Workspace/ShaderDetailUtils.cs:45
↓ 2 callersFunctionCast32Checked
Source/Libraries/Addressing/Source/Addressing/TexelMemoryAllocator.cpp:109
↓ 2 callersMethodChangeOffset
ThirdParty/VMA/vk_mem_alloc.h:7767
↓ 2 callersMethodCollectMessages
Source/Backends/Vulkan/Tests/Source/Layer/OffsetStoresByOne.cpp:73
↓ 2 callersMethodCollectMessages
Source/Libraries/Backend/Tests/Source/Feature.cpp:52
↓ 2 callersMethodCommit
Source/Backends/Vulkan/Layer/Source/Export/ShaderExportStreamer.cpp:425
↓ 2 callersMethodCommit
<summary> Commit all startup data </summary> <param name="view"></param>
Source/UIX/Studio/ViewModels/Setting/PDBSettingViewModel.cs:89
↓ 2 callersMethodCommitCompute
Source/Backends/DX12/Layer/Source/Export/ShaderExportStreamer.cpp:600
↓ 2 callersFunctionCommitFunctionTable
Source/Backends/DX12/Bootstrapper/Source/DLL.cpp:351
↓ 2 callersMethodCommitGraphics
Source/Backends/DX12/Layer/Source/Export/ShaderExportStreamer.cpp:617
↓ 2 callersMethodCompileDXILCompatability
Source/Backends/DX12/Layer/Source/Compiler/DXBC/Blocks/DXBCPhysicalBlockInputSignature.cpp:83
↓ 2 callersMethodCompileMetadata
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockMetadata.cpp:878
↓ 2 callersMethodCompileType
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockType.cpp:236
↓ 2 callersMethodCompute
Source/Libraries/Backend/Include/Backend/IL/Analysis/UserAnalysis.h:50
↓ 2 callersMethodConditionalWaitForCompletion
Invoked once a command buffer has begun recording
Source/Backends/Vulkan/Layer/Include/Backends/Vulkan/Controllers/InstrumentationController.h:81
↓ 2 callersFunctionConditionallyCreateDeviceFactory
Source/Backends/DX12/Layer/Source/Device.cpp:510
↓ 2 callersMethodConnect
Connect to the endpoint \param ipvxAddress ip address \param port endpoint port \return success state
Source/Libraries/Bridge/Include/Bridge/Asio/AsioClient.h:92
↓ 2 callersMethodConvert
<summary> Convert the value </summary>
Source/UIX/Studio/ValueConverters/EnumFlagConverter.cs:39
↓ 2 callersMethodCopy
Source/Backends/Vulkan/Layer/Source/Compiler/SpvModule.cpp:46
↓ 2 callersMethodCopy
Source/Backends/DX12/Layer/Source/Compiler/DXBC/DXBCModule.cpp:68
↓ 2 callersMethodCopy
Source/Backends/DX12/Layer/Source/Compiler/DXIL/DXILModule.cpp:48
↓ 2 callersMethodCreateBlobWithEncodingFromPinned
ThirdParty/DXC/include/dxcapi.h:326
↓ 2 callersMethodCreateCBuffer
Source/Backends/DX12/TestDevice/Source/Device.cpp:858
↓ 2 callersMethodCreateCommandBuffer
Source/Backends/DX12/TestDevice/Source/Device.cpp:682
↓ 2 callersFunctionCreateCommandListState
Source/Backends/DX12/Layer/Source/CommandList.cpp:491
↓ 2 callersFunctionCreateCommandQueueState
Source/Backends/DX12/Layer/Source/CommandList.cpp:143
↓ 2 callersMethodCreateComputePipeline
Source/Backends/DX12/TestDevice/Source/Device.cpp:597
↓ 2 callersFunctionCreateOrAddToStateObject
Source/Backends/DX12/Layer/Source/Pipeline.cpp:366
↓ 2 callersMethodCreateOrRecommitResource
Source/Backends/DX12/Layer/Source/Controllers/VersioningController.cpp:106
↓ 2 callersMethodCreatePool
ThirdParty/VMA/vk_mem_alloc.h:15720
↓ 2 callersMethodCreateTexture
Source/Backends/DX12/TestDevice/Source/Device.cpp:301
↓ 2 callersMethodDeactivate
Deactivate this feature i.e. the feature is no longer in us
Source/Libraries/Backend/Include/Backend/IFeature.h:67
↓ 2 callersFunctionDeepCopyObjectTree
Perform a deep copy of an object tree \param md the current metadata state \param state the current deep copy state \param type the type node \param s
Source/Backends/Vulkan/Generator/Source/DeepCopy.cpp:148
↓ 2 callersFunctionDeepCopyObjectTree
Perform a deep copy of an object tree \param md the current metadata state \param state the current deep copy state \param type the type node \param s
Source/Backends/DX12/Generator/Source/DeepCopyImpl.cpp:97
↓ 2 callersMethodDeprecate
Deprecate this instruction for writing
Source/Backends/Vulkan/Layer/Include/Backends/Vulkan/Compiler/SpvRecord.h:49
↓ 2 callersMethodDetach
Detach from the TaskGroup
Source/Libraries/Common/Include/Common/Dispatcher/TaskGroup.h:151
↓ 2 callersMethodDetachAllocation
Create a detached allocation \param allocators the allocators \return new allocation, lifetime up to caller
Source/Libraries/Common/Include/Common/Containers/TrivialStackVector.h:106
↓ 2 callersFunctionDetourAMDAGSModule
Source/Backends/DX12/Bootstrapper/Source/DLL.cpp:1625
↓ 2 callersFunctionDetourD3D11Module
Source/Backends/DX12/Bootstrapper/Source/DLL.cpp:1693
↓ 2 callersFunctionDetourD3D12Module
Source/Backends/DX12/Bootstrapper/Source/DLL.cpp:1667
↓ 2 callersFunctionDetourDXGIModule
Source/Backends/DX12/Bootstrapper/Source/DLL.cpp:1711
↓ 2 callersMethodDisassemble
ThirdParty/DXC/include/dxcapi.h:441
↓ 2 callersMethodDisposeWithClear
<summary> Dispose with a composite disposable with a pre-clear </summary> <param name="item">item to dispose with</param> <param name="compositeDispos
Source/UIX/Runtime/Extensions/Signal.cs:78
↓ 2 callersMethodDtor
ThirdParty/VMA/vk_mem_alloc.h:5359
↓ 2 callersMethodDump
Source/Libraries/Common/Include/Common/Allocator/TrackedAllocator.h:95
↓ 2 callersFunctionEnableExperimentalFeaturesWithFastTrack
Source/Backends/DX12/Layer/Source/Device.cpp:458
↓ 2 callersFunctionEnableFeatureSet
Source/Backends/Vulkan/Layer/Source/Device.cpp:211
↓ 2 callersMethodEndCommandBuffer
Source/Backends/DX12/TestDevice/Source/Device.cpp:712
↓ 2 callersMethodEnqueue
Source/Backends/Vulkan/Layer/Source/Export/ShaderExportStreamer.cpp:180
↓ 2 callersMethodEnumerate
Source/Libraries/Backend/Source/FeatureHost.cpp:48
↓ 2 callersFunctionEnumerateInstanceExtensions
Source/Backends/Vulkan/Layer/Source/Instance.cpp:87
↓ 2 callersFunctionExcludeRegistryExtensionNode
Exclude all the extensions from a node \param extension node to traverse \param primaryIsExcluded if true, all named objects from this node onwards is
Source/Backends/Vulkan/Generator/Source/Filter.cpp:43
↓ 2 callersMethodExport
Source/Backends/Vulkan/Layer/Source/Compiler/Utils/SpvUtilShaderExport.cpp:127
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