MCPcopy Create free account

hub / github.com/GPUOpen-Tools/GPU-Reshape / functions

Functions5,748 in github.com/GPUOpen-Tools/GPU-Reshape

↓ 1 callersMethodAssemble
<summary> Assemble the program </summary> <returns>assembled textual form</returns>
Source/UIX/Runtime/ViewModels/IL/Assembler.cs:50
↓ 1 callersMethodAssemble
Source/Test/Device/Generator/Source/Assembler.cpp:40
↓ 1 callersMethodAssembleSingle
<summary> Assemble a single line in a program </summary> <param name="program">source program</param> <param name="location">location, must point to p
Source/UIX/Runtime/ViewModels/IL/AssemblerUtils.cs:40
↓ 1 callersMethodAssign
Assign all queues
Source/Backends/Vulkan/Layer/Include/Backends/Vulkan/QueueInfoWriter.h:94
↓ 1 callersFunctionAtomicAndTexelAddressValue
Source/Libraries/Addressing/Include/Addressing/IL/BitIndexing.h:106
↓ 1 callersFunctionAtomicClearTexelAddressValue
Source/Libraries/Addressing/Include/Addressing/IL/BitIndexing.h:144
↓ 1 callersMethodAtomicCompareExchange
Perform an atomic / interlocked compare exchange \param address base address \param comparator base value to be compared against for successful exchan
Source/Libraries/Backend/Include/Backend/IL/Emitters/Emitter.h:1153
↓ 1 callersMethodBegin
ThirdParty/VMA/vk_mem_alloc.h:13700
↓ 1 callersFunctionBeginRenderPassForUser
Start the user render pass, this should always be called before any others This removes all ending side effects @param commandList target list @param
Source/Backends/DX12/Layer/Include/Backends/DX12/RenderPass.h:78
↓ 1 callersMethodBind
Source/Backends/Vulkan/Layer/Source/Symbolizer/ShaderSGUIDHost.cpp:97
↓ 1 callersMethodBindBufferMemory
ThirdParty/VMA/vk_mem_alloc.h:11653
↓ 1 callersMethodBindDescriptorSets
Source/Backends/Vulkan/Layer/Source/Export/ShaderExportStreamer.cpp:901
↓ 1 callersMethodBindImageMemory
ThirdParty/VMA/vk_mem_alloc.h:11670
↓ 1 callersMethodBindPipeline
Source/Backends/Vulkan/Layer/Source/Export/ShaderExportStreamer.cpp:322
↓ 1 callersMethodBindVulkanBuffer
ThirdParty/VMA/vk_mem_alloc.h:15921
↓ 1 callersMethodBindVulkanImage
ThirdParty/VMA/vk_mem_alloc.h:15952
↓ 1 callersMethodBlockAllocMap
ThirdParty/VMA/vk_mem_alloc.h:7929
↓ 1 callersMethodBlockAllocUnmap
ThirdParty/VMA/vk_mem_alloc.h:7943
↓ 1 callersMethodBranchOnSegmentationPoint
Source/Backends/DX12/Layer/Source/Controllers/VersioningController.cpp:125
↓ 1 callersFunctionBridgeInstanceSyncPoint
Source/Backends/Vulkan/Layer/Source/Instance.cpp:253
↓ 1 callersFunctionBufferCRC32Long
Source/Libraries/Common/Source/CRC.cpp:36
↓ 1 callersFunctionBufferCRC32LongStart
Source/Libraries/Common/Source/CRC.cpp:32
↓ 1 callersFunctionCacheRelFunTBL
Source/Backends/DX12/Service/Source/main.cpp:260
↓ 1 callersMethodCalcAllocationStatInfo
ThirdParty/VMA/vk_mem_alloc.h:8293
↓ 1 callersMethodCalcHasNonMovableAllocations
ThirdParty/VMA/vk_mem_alloc.h:6543
↓ 1 callersMethodCalculateStats
ThirdParty/VMA/vk_mem_alloc.h:15453
↓ 1 callersMethodCanAccomodate
Check if this staging buffer can accommodate for a given length \param length given length \return true if this segment can accommodate
Source/Backends/DX12/Layer/Include/Backends/DX12/Export/ShaderExportConstantAllocator.h:56
↓ 1 callersFunctionCanFoldWithImmediates
Source/Libraries/Backend/Include/Backend/IL/Constant/ConstantFoldingCommon.h:7
↓ 1 callersMethodCancel
Source/Libraries/Bridge/Source/RemoteClientBridge.cpp:80
↓ 1 callersMethodCheckCorruption
ThirdParty/VMA/vk_mem_alloc.h:8581
↓ 1 callersMethodCheckPoolCorruption
ThirdParty/VMA/vk_mem_alloc.h:15795
↓ 1 callersMethodClamp
Source/Libraries/Backend/Include/Backend/IL/Emitters/ExtendedEmitter.h:64
↓ 1 callersMethodClear
ThirdParty/VMA/vk_mem_alloc.h:4819
↓ 1 callersMethodClear
Clear this stream, does not change the schema
Source/Libraries/Message/Include/Message/MessageStream.h:163
↓ 1 callersMethodClearBuffer
Clear a buffer \param id buffer id \param offset offset into buffer \param length length of data to stage \param value dword to be written
Source/Libraries/Backend/Include/Backend/Command/CommandBuilder.h:96
↓ 1 callersMethodClearInstruction
Clear an instruction
Source/Libraries/Backend/Include/Backend/IL/Analysis/SimulationAnalysis.h:196
↓ 1 callersMethodClearRequests
Clear all pending requests
Source/Libraries/Addressing/Include/Addressing/TileResidencyAllocator.h:111
↓ 1 callersMethodClearSubAllocations
Clear this allocator, keep blocks alive
Source/Libraries/Common/Include/Common/Containers/LinearBlockAllocator.h:128
↓ 1 callersMethodCollapse
<summary> Collapse all items </summary>
Source/UIX/Studio/ViewModels/Workspace/Message/HierarchicalMessageFilterViewModel.cs:339
↓ 1 callersMethodCollapseOnFork
Source/Backends/Vulkan/Layer/Source/Controllers/VersioningController.cpp:186
↓ 1 callersMethodCollapseOnFork
Source/Backends/DX12/Layer/Source/Controllers/VersioningController.cpp:161
↓ 1 callersFunctionCollectDeepCopyExtensionStructures
Source/Backends/Vulkan/Generator/Source/DeepCopy.cpp:467
↓ 1 callersMethodCommand
Constructor \param type type given \param size size given
Source/Libraries/Backend/Include/Backend/Command/Command.h:51
↓ 1 callersMethodCommit
Source/Libraries/Bridge/Source/MemoryBridge.cpp:77
↓ 1 callersMethodCommit
<summary> Commit all enqueued bus objects </summary>
Source/UIX/Runtime/ViewModels/Workspace/Properties/IBusPropertyService.cs:61
↓ 1 callersFunctionCommitCompute
Source/Backends/DX12/Layer/Source/CommandList.cpp:967
↓ 1 callersMethodCommitRedirect
<summary> Commit all outstanding objects to a given stream </summary> <param name="stream"></param>
Source/UIX/Studio/ViewModels/Workspace/Services/BusPropertyService.cs:152
↓ 1 callersMethodCompile
Source/Backends/Vulkan/Layer/Source/Compiler/SpvPhysicalBlockTable.cpp:85
↓ 1 callersMethodCompileAlias
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockGlobal.cpp:400
↓ 1 callersMethodCompileConstants
Source/Backends/Vulkan/Layer/Source/Compiler/Blocks/SpvPhysicalBlockTypeConstantVariable.cpp:772
↓ 1 callersMethodCompileFunction
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockFunction.cpp:2915
↓ 1 callersMethodCompileGlobalVar
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockGlobal.cpp:396
↓ 1 callersMethodCompileModuleFunction
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockFunction.cpp:5217
↓ 1 callersMethodCompileStrTab
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockString.cpp:57
↓ 1 callersMethodCompileSymTab
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockSymbol.cpp:130
↓ 1 callersMethodCompileWithEmbeddedDebug
Source/Backends/DX12/Layer/Source/Compiler/DXMSCompiler.cpp:90
↓ 1 callersMethodComplete
Mark a tag as completed
Source/Test/Automation/Include/Test/Automation/Data/HistoryData.h:46
↓ 1 callersMethodCompleted
<summary> Check if a version has completed </summary> <param name="version">local version to be checked</param> <param name="commit">the remote versio
Source/UIX/Runtime/Models/Instrumentation/InstrumentationVersion.cs:39
↓ 1 callersMethodComposeEnvironmentBlock
Compose a standard OS environment block \return block string
Source/Libraries/Common/Include/Common/EnvironmentArray.h:87
↓ 1 callersMethodCompositeRanges
Source/Libraries/Backend/Include/Backend/IL/Analysis/ConstantPropagatorMemory.h:86
↓ 1 callersMethodCompute
Compute constant propagation of a function
Source/Libraries/Backend/Include/Backend/IL/Analysis/SimulationAnalysis.h:49
↓ 1 callersMethodConditionalRoll
Manually roll the chunk
Source/Backends/Vulkan/Layer/Include/Backends/Vulkan/Resource/DescriptorDataAppendAllocator.h:134
↓ 1 callersMethodConditionalRoll
Manually roll the chunk
Source/Backends/DX12/Layer/Include/Backends/DX12/Resource/DescriptorDataAppendAllocator.h:121
↓ 1 callersMethodConditionalWarning
<summary> Start a conditional warning dialog, does not run if previously marked as hidden </summary>
Source/Features/Initialization/Frontend/UIX/Data.cs:59
↓ 1 callersMethodConditionalWarning
<summary> Start a conditional warning dialog, does not run if previously marked as hidden </summary>
Source/UIX/Studio/ViewModels/Setting/DiscoverySettingViewModel.cs:157
↓ 1 callersMethodConsumeWith
Consume until a given character is met, skip the remaining \param ch character to find \return view
Source/Test/Automation/Include/Test/Automation/Steam/VDFParseContext.h:85
↓ 1 callersMethodContinueString_Pointer
ThirdParty/VMA/vk_mem_alloc.h:7630
↓ 1 callersMethodConvert
Source/Backends/DX12/Layer/Source/Compiler/DXBC/DXBCConverter.cpp:89
↓ 1 callersMethodCopyMappings
Source/Backends/Vulkan/Layer/Source/Resource/PhysicalResourceMappingTable.cpp:225
↓ 1 callersMethodCopyTerminated
Copy string to destination \param out must be able to contain the string, with the null terminator
Source/Backends/DX12/Layer/Include/Backends/DX12/Compiler/DXIL/LLVM/LLVMRecordStringView.h:67
↓ 1 callersMethodCopyTo
Source/Backends/Vulkan/Layer/Source/Compiler/SpvPhysicalBlockScan.cpp:167
↓ 1 callersMethodCopyTo
Source/Backends/DX12/Layer/Source/Compiler/DXBC/DXBCPhysicalBlockScan.cpp:242
↓ 1 callersMethodCopyUntilTerminated
Source/Backends/DX12/Layer/Include/Backends/DX12/Compiler/DXIL/LLVM/LLVMRecordStringView.h:141
↓ 1 callersMethodCreateCompilerEnvironment
Source/Backends/DX12/Layer/Source/Compiler/DXBC/DXBCModule.cpp:175
↓ 1 callersMethodCreateConstantDataBuffer
Source/Backends/Vulkan/Layer/Source/ShaderData/ShaderDataHost.cpp:374
↓ 1 callersMethodCreateConstantDataBuffer
Source/Backends/DX12/Layer/Source/ShaderData/ShaderDataHost.cpp:382
↓ 1 callersMethodCreateConstantMappingTable
Source/Backends/Vulkan/Layer/Source/ShaderData/ShaderDataHost.cpp:418
↓ 1 callersMethodCreateConstantMappingTable
Source/Backends/DX12/Layer/Source/ShaderData/ShaderDataHost.cpp:440
↓ 1 callersMethodCreateDescriptors
Source/Backends/Vulkan/Layer/Source/ShaderData/ShaderDataHost.cpp:69
↓ 1 callersMethodCreateDescriptors
Source/Backends/DX12/Layer/Source/ShaderData/ShaderDataHost.cpp:320
↓ 1 callersFunctionCreateDeviceCommandProxies
Source/Backends/Vulkan/Layer/Source/CommandBuffer.cpp:45
↓ 1 callersFunctionCreateDeviceCommandProxies
Source/Backends/DX12/Layer/Source/CommandList.cpp:60
↓ 1 callersFunctionCreateEventRemappingTable
Source/Backends/Vulkan/Layer/Source/Device.cpp:152
↓ 1 callersFunctionCreateEventRemappingTable
Source/Backends/DX12/Layer/Source/Device.cpp:131
↓ 1 callersFunctionCreateExtensions
Source/Backends/Vulkan/Generator/Source/DeepCopy.cpp:563
↓ 1 callersMethodCreateLayout
()
Source/UIX/Studio/ViewModels/DockFactory.cs:109
↓ 1 callersMethodCreateLostAllocation
ThirdParty/VMA/vk_mem_alloc.h:15850
↓ 1 callersMethodCreateMapping
Source/Backends/DX12/Layer/Source/ShaderData/ShaderDataHost.cpp:203
↓ 1 callersMethodCreateMemoryState
Create a new memory state
Source/Libraries/Backend/Include/Backend/IL/Analysis/DivergencePropagator.h:149
↓ 1 callersMethodCreateMemoryTree
Create a memory tree \param node target node to create from \param constant constant to propagate at target
Source/Libraries/Backend/Include/Backend/IL/Analysis/ConstantPropagatorMemory.h:303
↓ 1 callersMethodCreateMinBlocks
ThirdParty/VMA/vk_mem_alloc.h:11795
↓ 1 callersMethodCreatePRMControl
Source/Backends/Vulkan/Layer/Source/Compiler/Utils/SpvUtilShaderPRMT.cpp:491
↓ 1 callersMethodCreatePushConstantBlock
Source/Backends/Vulkan/Layer/Source/Compiler/Blocks/SpvPhysicalBlockTypeConstantVariable.cpp:575
↓ 1 callersFunctionCreateQueueState
Source/Backends/Vulkan/Layer/Source/Queue.cpp:53
↓ 1 callersMethodCreateResourceHandles
Source/Backends/DX12/Layer/Source/Compiler/DXIL/Blocks/DXILPhysicalBlockMetadata.cpp:1196
↓ 1 callersFunctionCreateRootPhysicalMappings
Source/Backends/DX12/Layer/Source/RootSignature.cpp:276
↓ 1 callersMethodCreateSnapshot
Create a new snapshot, signifies a point in time for id mapping \return snapshot
Source/Backends/DX12/Layer/Include/Backends/DX12/Compiler/DXIL/DXILIDMap.h:239
↓ 1 callersMethodCreateStitchSnapshot
Create a new stitching snapshot, signifies a point in time for id mapping \return snapshot
Source/Backends/DX12/Layer/Include/Backends/DX12/Compiler/DXIL/DXILIDRemapper.h:581
↓ 1 callersFunctionCreateTestContainer
Source/Test/Automation/Runner/main.cpp:49
↓ 1 callersMethodCreateTexelBuffer
Source/Backends/DX12/TestDevice/Source/Device.cpp:188
← previousnext →1,201–1,300 of 5,748, ranked by callers