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github.com/GPUOpen-LibrariesAndSDKs/Cauldron
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Functions
4,018 in github.com/GPUOpen-LibrariesAndSDKs/Cauldron
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Functions
4,018
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Types & classes
1,363
Method
DragFloatN
libs/imgui/imgui.cpp:7691
Method
DragFloatRange2
libs/imgui/imgui.cpp:7733
Method
DragInt
NB: v_speed is float to allow adjusting the drag speed with more precision
libs/imgui/imgui.cpp:7759
Method
DragInt2
libs/imgui/imgui.cpp:7796
Method
DragInt3
libs/imgui/imgui.cpp:7801
Method
DragInt4
libs/imgui/imgui.cpp:7806
Method
DragIntN
libs/imgui/imgui.cpp:7769
Method
DragIntRange2
libs/imgui/imgui.cpp:7811
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/DX12/base/Imgui.cpp:342
Method
Draw
src/DX12/widgets/WireframeBox.h:52
Method
Draw
src/DX12/widgets/Wireframe.cpp:166
Method
Draw
src/DX12/widgets/WireframeSphere.h:50
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/DX12/GLTF/GltfBBoxPass.cpp:62
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/DX12/GLTF/GltfDepthPass.cpp:351
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/DX12/GLTF/GltfMotionVectorsPass.cpp:374
Method
Draw
src/DX12/PostProc/MagnifierPS.cpp:100
Method
Draw
src/DX12/PostProc/SkyDome.cpp:99
Method
Draw
src/DX12/PostProc/PostProcPS.cpp:178
Method
Draw
src/DX12/PostProc/TonemappingCS.cpp:41
Method
Draw
src/DX12/PostProc/DownSamplePS.cpp:118
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/DX12/PostProc/TAA.cpp:247
Method
Draw
src/DX12/PostProc/Tonemapping.cpp:61
Method
Draw
src/DX12/PostProc/Bloom.cpp:151
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/DX12/PostProc/Debug.cpp:79
Method
Draw
src/DX12/PostProc/BlurPS.cpp:146
Method
Draw
src/DX12/PostProc/ColorConversionPS.cpp:84
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/DX12/PostProc/ShadowResolvePass.cpp:127
Method
Draw
src/DX12/PostProc/PostProcCS.cpp:155
Method
Draw
src/DX12/PostProc/BakeSkinning.cpp:120
Method
Draw
src/DX12/PostProc/SkyDomeProc.cpp:55
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/VK/base/Imgui.cpp:591
Method
Draw
src/VK/widgets/WireframeBox.h:52
Method
Draw
src/VK/widgets/Axis.cpp:318
Method
Draw
src/VK/widgets/CheckerBoardFloor.cpp:330
Method
Draw
src/VK/widgets/Wireframe.cpp:287
Method
Draw
src/VK/widgets/WireframeSphere.h:52
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/VK/GLTF/GltfBBoxPass.cpp:63
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/VK/GLTF/GltfDepthPass.cpp:495
Method
Draw
src/VK/GLTF/GltfBBoxPass.h:44
Method
Draw
-------------------------------------------------------------------------------------- Draw --------------------------------------------------------
src/VK/GLTF/GltfMotionVectorsPass.cpp:542
Method
Draw
src/VK/PostProc/MagnifierPS.cpp:269
Method
Draw
src/VK/PostProc/SkyDome.cpp:127
Method
Draw
-------------------------------------------------------------------------------------- OnDraw ------------------------------------------------------
src/VK/PostProc/PostProcPS.cpp:302
Method
Draw
src/VK/PostProc/TonemappingCS.cpp:70
Method
Draw
src/VK/PostProc/DownSamplePS.cpp:211
Method
Draw
src/VK/PostProc/TAA.cpp:227
Method
Draw
src/VK/PostProc/Tonemapping.cpp:93
Method
Draw
src/VK/PostProc/Bloom.cpp:276
Method
Draw
src/VK/PostProc/BlurPS.cpp:249
Method
Draw
src/VK/PostProc/ColorConversionPS.cpp:116
Method
Draw
src/VK/PostProc/PostProcCS.cpp:89
Method
Draw
src/VK/PostProc/SkyDomeProc.cpp:61
Method
DrawBatchList
src/DX12/GLTF/GltfPbrPass.cpp:533
Method
DrawBatchList
src/VK/GLTF/GltfPbrPass.cpp:805
Method
Dummy
libs/imgui/imgui.cpp:10677
Method
End
libs/imgui/imgui.cpp:1771
Method
EndChild
libs/imgui/imgui.cpp:4007
Method
EndChildFrame
libs/imgui/imgui.cpp:4045
Method
EndColumns
libs/imgui/imgui.cpp:11057
Method
EndCombo
libs/imgui/imgui.cpp:9256
Method
EndDragDropSource
libs/imgui/imgui.cpp:11319
Method
EndDragDropTarget
We don't really use/need this now, but added it for the sake of consistency and because we might need it later.
libs/imgui/imgui.cpp:11474
Method
EndFrame
EndFrame will handle Present and other end of frame logic needed
src/DX12/base/FrameworkWindows.cpp:619
Method
EndFrame
EndFrame will handle Present and other end of frame logic needed
src/VK/base/FrameworkWindows.cpp:600
Method
EndFrame
This is normally called by Render(). You may want to call it directly if you want to avoid calling Render() but the gain will be very minimal.
libs/imgui/imgui.cpp:2899
Method
EndGroup
libs/imgui/imgui.cpp:10724
Method
EndMainMenuBar
libs/imgui/imgui.cpp:9610
Method
EndMenu
libs/imgui/imgui.cpp:9775
Method
EndMenuBar
libs/imgui/imgui.cpp:9643
Method
EndPass
src/DX12/base/GBuffer.cpp:125
Method
EndPass
src/VK/base/GBuffer.cpp:83
Method
EndPass
src/VK/PostProc/MagnifierPS.cpp:263
Method
EndPopup
libs/imgui/imgui.cpp:3904
Method
EndTooltip
libs/imgui/imgui.cpp:3715
Method
ExampleAppConsole
libs/imgui/imgui_demo.cpp:2515
Function
Expand
libs/imgui/imgui_internal.h:286
Method
Fence
src/DX12/base/Fence.cpp:27
Function
FfxFloat32 LpmFs2ScrgbScalar
============================================================================================================================== FREESYNC2 SCRGB SCALAR
src/common/FidelityFX/include/gpu/ffx_lpm.h:495
Function
FfxFloat32 LpmHdr10RawScalar
============================================================================================================================== HDR10 RANGE LIMITING SC
src/common/FidelityFX/include/gpu/ffx_lpm.h:477
Function
FfxFloat32 LpmHdr10ScrgbScalar
Compute 'hdr10S' for scRGB based HDR10 output, pass in peak nits (typically somewhere around 1000.0 to 2000.0).
src/common/FidelityFX/include/gpu/ffx_lpm.h:483
Function
FfxFloat32 ffxDot2
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:59
Function
FfxFloat32 ffxDot3
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:64
Function
FfxFloat32 ffxDot4
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:69
Function
FfxFloat32 ffxFract
Compute the factional part of a decimal value. This function calculates <c><i>x - floor(x)</i></c>. @param [in] x The value to compute
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:135
Function
FfxFloat32 ffxLerp
Compute the linear interopation between two values. Implemented by calling the GLSL <c><i>mix</i></c> instrinsic function. Implements the following m
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:89
Function
FfxFloat32 ffxMax
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:163
Function
FfxFloat32 ffxMin
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:153
Function
FfxFloat32 ffxReciprocal
Compute the reciprocal of a value. @param [in] x The value to compute the reciprocal for. @returns The reciprocal value of <c><i>x</i>
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:102
Function
FfxFloat32 ffxSaturate
Clamp a value to a [0..1] range. @param [in] x The value to clamp to [0..1] range. @returns The clamped version of <c><i>x</i></c>. @
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:181
Function
FfxFloat32 ffxSqrt
Compute the square root of a value. @param [in] x The first value to compute the min of. @returns The the square root of <c><i>x</
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:115
Function
FfxFloat32 rsqrt
Compute the reciprocal square root of a value. @param [in] x The value to compute the reciprocal for. @returns The reciprocal square r
src/common/FidelityFX/include/gpu/ffx_core_cpu.h:148
Method
FilterImGuiLetters
libs/imgui/imgui_demo.cpp:674
Method
FindFirstPartKind
libs/DXC/inc/dxcapi.h:548
Method
FindRenderedTextEnd
libs/imgui/imgui.cpp:3058
Method
FindSettingsHandler
libs/imgui/imgui.cpp:2685
Method
FindWindowByName
libs/imgui/imgui.cpp:4140
Method
FindWindowSettings
libs/imgui/imgui.cpp:2655
Function
FixInverted
libs/imgui/imgui_internal.h:291
Method
FlagsCb
ID3DX12PipelineParserCallbacks
libs/d3d12x/d3dx12.h:2454
Method
FloatInVec
libs/vectormath/sse/floatinvec.hpp:138
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