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Functions4,018 in github.com/GPUOpen-LibrariesAndSDKs/Cauldron

↓ 1 callersMethodOnResize
src/VK/base/FrameworkWindows.cpp:556
↓ 1 callersMethodOnWindowMove
src/DX12/base/FrameworkWindows.cpp:562
↓ 1 callersMethodOnWindowMove
src/VK/base/FrameworkWindows.cpp:543
↓ 1 callersFunctionPIXBeginCapture1
Eliminate these APIs when not using PIX
libs/WinPixEventRuntime/pix3.h:108
↓ 1 callersFunctionPIXBeginEvent
libs/WinPixEventRuntime/pix3.h:115
↓ 1 callersFunctionPIXBeginEventAllocate
libs/WinPixEventRuntime/PIXEvents.h:88
↓ 1 callersFunctionPIXBeginEventOnContextCpu
libs/WinPixEventRuntime/PIXEvents.h:206
↓ 1 callersFunctionPIXBeginEventOnContextCpuAllocate
libs/WinPixEventRuntime/PIXEvents.h:183
↓ 1 callersFunctionPIXBeginGPUEventOnContext
libs/WinPixEventRuntime/PIXEventsCommon.h:545
↓ 1 callersFunctionPIXEndEvent
libs/WinPixEventRuntime/pix3.h:119
↓ 1 callersFunctionPIXEndEventAllocate
libs/WinPixEventRuntime/PIXEvents.h:324
↓ 1 callersFunctionPIXEndEventOnContextCpu
libs/WinPixEventRuntime/PIXEvents.h:381
↓ 1 callersFunctionPIXEndEventOnContextCpuAllocate
libs/WinPixEventRuntime/PIXEvents.h:362
↓ 1 callersFunctionPIXEndGPUEventOnContext
libs/WinPixEventRuntime/PIXEventsCommon.h:555
↓ 1 callersFunctionPIXSetGPUMarkerOnContext
libs/WinPixEventRuntime/PIXEventsCommon.h:535
↓ 1 callersFunctionPIXSetMarkerAllocate
libs/WinPixEventRuntime/PIXEvents.h:135
↓ 1 callersFunctionPIXSetMarkerOnContextCpu
libs/WinPixEventRuntime/PIXEvents.h:278
↓ 1 callersFunctionPIXSetMarkerOnContextCpuAllocate
libs/WinPixEventRuntime/PIXEvents.h:255
↓ 1 callersFunctionPIX_COLOR_INDEX
libs/WinPixEventRuntime/pix3.h:141
↓ 1 callersMethodPSCb
libs/d3d12x/d3dx12.h:2229
↓ 1 callersMethodPaddingToAvoidCrossOver
helper to avoid allocating chunks that wouldn't fit contiguously in the ring
src/common/Misc/Ring.h:39
↓ 1 callersFunctionPathBezierToCasteljau
libs/imgui/imgui_draw.cpp:888
↓ 1 callersMethodPreprocess
libs/DXC/inc/dxcapi.h:288
↓ 1 callersMethodPresent
src/DX12/base/SwapChain.cpp:172
↓ 1 callersMethodPresent
src/VK/base/SwapChain.cpp:172
↓ 1 callersMethodPrimRectUV
libs/imgui/imgui_draw.cpp:568
↓ 1 callersMethodPrimitiveTopologyTypeCb
libs/d3d12x/d3dx12.h:2223
↓ 1 callersMethodPrintDetailedMap
libs/VulkanMemoryAllocator/vk_mem_alloc.h:9016
↓ 1 callersMethodPushBack
libs/VulkanMemoryAllocator/vk_mem_alloc.h:5443
↓ 1 callersMethodPushClipRect
When using this function it is sane to ensure that float are perfectly rounded to integer values, to that e.g. (int)(max.x-min.x) in user's render pro
libs/imgui/imgui.cpp:2884
↓ 1 callersMethodRTVFormatsCb
libs/d3d12x/d3dx12.h:2236
↓ 1 callersMethodRasterizerStateCb
libs/d3d12x/d3dx12.h:2235
↓ 1 callersMethodReadKeyframes
src/common/base/Sequence.cpp:23
↓ 1 callersFunctionReadShadows
src/DX12/shaders/shadowFiltering.h:90
↓ 1 callersMethodRecordAllocateMemory
libs/VulkanMemoryAllocator/vk_mem_alloc.h:14976
↓ 1 callersMethodRecordAllocateMemoryForBuffer
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15027
↓ 1 callersMethodRecordAllocateMemoryForImage
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15056
↓ 1 callersMethodRecordAllocateMemoryPages
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15001
↓ 1 callersMethodRecordCreateAllocator
libs/VulkanMemoryAllocator/vk_mem_alloc.h:14928
↓ 1 callersMethodRecordCreateBuffer
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15192
↓ 1 callersMethodRecordCreateImage
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15218
↓ 1 callersMethodRecordCreateLostAllocation
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15128
↓ 1 callersMethodRecordCreatePool
libs/VulkanMemoryAllocator/vk_mem_alloc.h:14948
↓ 1 callersMethodRecordDefragmentationBegin
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15313
↓ 1 callersMethodRecordDefragmentationEnd
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15336
↓ 1 callersMethodRecordDestroyAllocator
libs/VulkanMemoryAllocator/vk_mem_alloc.h:14938
↓ 1 callersMethodRecordDestroyBuffer
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15253
↓ 1 callersMethodRecordDestroyImage
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15265
↓ 1 callersMethodRecordDestroyPool
libs/VulkanMemoryAllocator/vk_mem_alloc.h:14965
↓ 1 callersMethodRecordFlushAllocation
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15164
↓ 1 callersMethodRecordFreeMemory
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15085
↓ 1 callersMethodRecordFreeMemoryPages
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15097
↓ 1 callersMethodRecordGetAllocationInfo
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15289
↓ 1 callersMethodRecordInvalidateAllocation
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15178
↓ 1 callersMethodRecordMakePoolAllocationsLost
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15301
↓ 1 callersMethodRecordMapMemory
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15140
↓ 1 callersMethodRecordSetAllocationUserData
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15111
↓ 1 callersMethodRecordSetPoolName
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15348
↓ 1 callersMethodRecordTouchAllocation
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15277
↓ 1 callersMethodRecordUnmapMemory
libs/VulkanMemoryAllocator/vk_mem_alloc.h:15152
↓ 1 callersMethodRegisterFreeSuballocation
libs/VulkanMemoryAllocator/vk_mem_alloc.h:9735
↓ 1 callersMethodRemove
libs/VulkanMemoryAllocator/vk_mem_alloc.h:5533
↓ 1 callersMethodRenderChar
libs/imgui/imgui_draw.cpp:2429
↓ 1 callersMethodRenderText
libs/imgui/imgui_draw.cpp:2443
↓ 1 callersMethodRestore
libs/imgui/imgui_internal.h:851
↓ 1 callersMethodRootSignatureCb
libs/d3d12x/d3dx12.h:2220
↓ 1 callersFunctionSTB_TEXTEDIT_KEYTOTEXT
libs/imgui/imgui.cpp:8213
↓ 1 callersMethodSampleDescCb
libs/d3d12x/d3dx12.h:2237
↓ 1 callersMethodSampleMaskCb
libs/d3d12x/d3dx12.h:2238
↓ 1 callersFunctionSaveIniSettingsToMemory
libs/imgui/imgui.cpp:2764
↓ 1 callersFunctionSaveTimestamps
src/common/base/Benchmark.cpp:47
↓ 1 callersFunctionSelectPhysicalDevice
Select the best physical device. For now, the code just gets the first discrete GPU. If none is found, it default to an integrated then virtual then c
src/VK/base/Instance.cpp:67
↓ 1 callersMethodSetDescriptorDiff
src/DX12/PostProc/SkyDome.cpp:57
↓ 1 callersMethodSetDescriptorDiff
src/VK/PostProc/SkyDome.cpp:117
↓ 1 callersMethodSetDescriptorSpec
src/DX12/PostProc/SkyDome.cpp:78
↓ 1 callersMethodSetDescriptorSpec
src/VK/PostProc/SkyDome.cpp:122
↓ 1 callersFunctionSetFSEStructures
src/VK/base/FreeSyncHDR.cpp:59
↓ 1 callersMethodSetFov
-------------------------------------------------------------------------------------- OnCreate ----------------------------------------------------
src/common/Misc/Camera.cpp:43
↓ 1 callersFunctionSetFreesyncHDRStructures
src/VK/base/FreeSyncHDR.cpp:80
↓ 1 callersFunctionSetHDRStructs
src/VK/base/FreeSyncHDR.cpp:49
↓ 1 callersMethodSetId
libs/VulkanMemoryAllocator/vk_mem_alloc.h:7028
↓ 1 callersMethodSetMatrix
src/common/Misc/Camera.cpp:96
↓ 1 callersMethodSetName
libs/VulkanMemoryAllocator/vk_mem_alloc.h:12416
↓ 1 callersMethodSetResourceView
src/DX12/base/ResourceViewHeaps.h:82
↓ 1 callersFunctionSetSwapchainFreesyncHDRStructures
src/VK/base/FreeSyncHDR.cpp:95
↓ 1 callersMethodSetVoidPtr
libs/imgui/imgui.cpp:1534
↓ 1 callersFunctionShowErrorMessageBox
src/common/Misc/Error.cpp:23
↓ 1 callersFunctionShowExampleAppAutoResize
Demonstrate creating a window which gets auto-resized according to its content.
libs/imgui/imgui_demo.cpp:2285
↓ 1 callersFunctionShowExampleAppConsole
libs/imgui/imgui_demo.cpp:2801
↓ 1 callersFunctionShowExampleAppConstrainedResize
Demonstrate creating a window with custom resize constraints.
libs/imgui/imgui_demo.cpp:2302
↓ 1 callersFunctionShowExampleAppCustomRendering
Demonstrate using the low-level ImDrawList to draw custom shapes.
libs/imgui/imgui_demo.cpp:2403
↓ 1 callersFunctionShowExampleAppFixedOverlay
Demonstrate creating a simple static window with no decoration + a context-menu to choose which corner of the screen to use.
libs/imgui/imgui_demo.cpp:2349
↓ 1 callersFunctionShowExampleAppLayout
Demonstrate create a window with multiple child windows.
libs/imgui/imgui_demo.cpp:2890
↓ 1 callersFunctionShowExampleAppLog
Demonstrate creating a simple log window with basic filtering.
libs/imgui/imgui_demo.cpp:2872
↓ 1 callersFunctionShowExampleAppLongText
Demonstrate/test rendering huge amount of text, and the incidence of clipping.
libs/imgui/imgui_demo.cpp:3007
↓ 1 callersFunctionShowExampleAppMainMenuBar
Demonstrate creating a fullscreen menu bar and populating it.
libs/imgui/imgui_demo.cpp:2197
↓ 1 callersFunctionShowExampleAppPropertyEditor
Demonstrate create a simple property editor.
libs/imgui/imgui_demo.cpp:2934
↓ 1 callersFunctionShowExampleAppWindowTitles
Demonstrate using "##" and "###" in identifiers to manipulate ID generation. This apply to regular items as well. Read FAQ section "How can I have mul
libs/imgui/imgui_demo.cpp:2377
↓ 1 callersFunctionSliderBehaviorCalcRatioFromValue
libs/imgui/imgui.cpp:7195
↓ 1 callersMethodSortAllocationsByOffsetDescending
libs/VulkanMemoryAllocator/vk_mem_alloc.h:7174
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