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hub / github.com/GPUOpen-Effects/TressFX / UpdateCollisionMesh

Method UpdateCollisionMesh

src/Simulation.cpp:101–105  ·  view source on GitHub ↗

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99}
100
101void Simulation::UpdateCollisionMesh(EI_CommandContext& simContext, SimulationContext& ctx)
102{
103 for (size_t i = 0; i < ctx.collisionMeshes.size(); i++)
104 ctx.collisionMeshes[i]->AccumulateSDF(simContext, mSDFCollisionSystem);
105}
106
107void Simulation::RunCollision(EI_CommandContext& simContext, SimulationContext& ctx)
108{

Callers

nothing calls this directly

Calls 1

AccumulateSDFMethod · 0.80

Tested by

no test coverage detected