| 66 | } |
| 67 | |
| 68 | void CollisionMesh::SkinTheMesh(EI_CommandContext& context, double fTime) |
| 69 | { |
| 70 | m_pBoneSkinning->Update(context, fTime); |
| 71 | } |
| 72 | |
| 73 | void CollisionMesh::AccumulateSDF(EI_CommandContext& context, TressFXSDFCollisionSystem& sdfCollisionSystem) |
| 74 | { |