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hub / github.com/GPUOpen-Effects/TressFX / SubmitComputeCommandList

Method SubmitComputeCommandList

src/DX12/DX12EngineInterfaceImpl.cpp:1212–1220  ·  view source on GitHub ↗

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1210}
1211
1212void EI_Device::SubmitComputeCommandList()
1213{
1214 m_currentComputeCommandBuffer.commandBuffer->Close();
1215
1216 // Execute the command list.
1217 ID3D12CommandList* ppCommandLists[] = { m_currentComputeCommandBuffer.commandBuffer.Get() };
1218 m_device.GetComputeQueue()->ExecuteCommandLists(_countof(ppCommandLists), ppCommandLists);
1219 m_computeDoneFence.IssueFence(m_device.GetComputeQueue());
1220}
1221
1222void EI_CommandContext::DrawIndexedInstanced(EI_PSO& pso, EI_IndexedDrawParams& drawParams)
1223{

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