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Functions1,337 in github.com/GPUOpen-Effects/GeometryFX

MethodCreateIMEEditBox
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framework/d3d11/dxut/Optional/DXUTguiIME.cpp:43
MethodCreateIndexBuffer
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framework/d3d11/dxut/Optional/SDKmesh.cpp:140
MethodCreateIndexBuffer
amd_geometryfx/src/GeometryFXMeshManager.cpp:400
MethodCreateIndirectDrawArgumentsBuffer
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:421
MethodCreateIndirectDrawArgumentsBuffer
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:872
MethodCreateInstanceIdBuffer
The instance ID buffer is our workaround for not having gl_DrawID in D3D. The buffer simply contains 0, 1, 2, 3 ..., and is bound with a per-inst
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:490
MethodCreateInternalResources
-------------------------------------------------------------------------------------- Private method that creates various interanl resources --------
framework/d3d11/amd_sdk/src/Magnify.cpp:413
MethodCreateMeshConstantsBuffer
amd_geometryfx/src/GeometryFXMeshManager.cpp:87
MethodCreateQueries
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:939
FunctionCreateScreenQuadPass
amd_lib/shared/d3d11/src/AMD_FullscreenPass.cpp:48
MethodCreateShader
-------------------------------------------------------------------------------------- Creates a shader ----------------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:2939
MethodCreateShaders
-------------------------------------------------------------------------------------- Creates the shaders in the list -------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:2602
MethodCreateShaders
amd_geometryfx_sample/src/GeometryFX_Sample.cpp:623
MethodCreateShaders
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:834
MethodCreateSmallBatchDataBuffer
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:396
MethodCreateSurface
-------------------------------------------------------------------------------------- Utility function that can optionally create the following objec
framework/d3d11/amd_sdk/src/HelperFunctions.cpp:45
MethodCreateTexture11
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:2798
FunctionCreateUnitCube
amd_lib/shared/d3d11/src/AMD_UnitCube.cpp:33
MethodCreateVertexBuffer
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/SDKmesh.cpp:105
MethodCreateVertexBuffer
amd_geometryfx/src/GeometryFXMeshManager.cpp:377
MethodCreateWICTextureFromFile
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Core/WICTextureLoader.cpp:812
MethodCreateWICTextureFromFileEx
framework/d3d11/dxut/Core/WICTextureLoader.cpp:837
MethodCreateWICTextureFromMemory
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Core/WICTextureLoader.cpp:688
MethodCreateWICTextureFromMemoryEx
framework/d3d11/dxut/Core/WICTextureLoader.cpp:715
MethodCurrentInputLocaleIsIme
framework/d3d11/dxut/Optional/ImeUi.cpp:3022
FunctionD3D12DecomposeSubresource
amd_lib/shared/d3d12/inc/d3dx12.h:1214
FunctionD3D12IsLayoutOpaque
------------------------------------------------------------------------------------------------
amd_lib/shared/d3d12/inc/d3dx12.h:1515
FunctionDXGetErrorDescriptionW
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Core/dxerr.cpp:3300
MethodDXUTCache_Texture
framework/d3d11/dxut/Optional/SDKmisc.h:28
FunctionDXUTCheckForDXGIFullScreenSwitch
-------------------------------------------------------------------------------------- Checks to see if DXGI has switched us out of fullscreen or wind
framework/d3d11/dxut/Core/DXUT.cpp:3674
FunctionDXUTCompileFromFile
framework/d3d11/dxut/Optional/SDKmisc.cpp:596
FunctionDXUTCreateShaderResourceViewFromFile
framework/d3d11/dxut/Optional/SDKmisc.cpp:700
FunctionDXUTCreateTextureFromFile
framework/d3d11/dxut/Optional/SDKmisc.cpp:726
FunctionDXUTDestroyGlobalResourceCache
framework/d3d11/dxut/Optional/SDKmisc.cpp:41
FunctionDXUTGetCubeMapViewMatrix
-------------------------------------------------------------------------------------- Desc: Returns a view matrix for rendering to a face of a cubema
framework/d3d11/dxut/Optional/SDKmisc.cpp:776
FunctionDXUTGetMSAASwapChainCreated
-------------------------------------------------------------------------------------- External state access functions -------------------------------
framework/d3d11/dxut/Core/DXUT.cpp:579
FunctionDXUTGetMediaSearchPath
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/SDKmisc.cpp:217
FunctionDXUTIsKeyDown
framework/d3d11/dxut/Core/DXUT.cpp:4283
MethodDXUTLock
framework/d3d11/dxut/Core/DXUT.cpp:38
MethodDXUTLockFreePipe
framework/d3d11/dxut/Optional/DXUTLockFreePipe.h:50
FunctionDXUTLowLevelKeyboardProc
-------------------------------------------------------------------------------------- Low level keyboard hook to disable Windows key to prevent accid
framework/d3d11/dxut/Core/DXUT.cpp:3185
MethodDXUTMemoryHelper
framework/d3d11/dxut/Core/DXUT.cpp:494
FunctionDXUTOutputDebugStringA
-------------------------------------------------------------------------------------- Outputs to the debug stream a formatted MBCS string with a vari
framework/d3d11/dxut/Core/DXUTmisc.cpp:361
FunctionDXUTOutputDebugStringW
-------------------------------------------------------------------------------------- Outputs to the debug stream a formatted Unicode string with a v
framework/d3d11/dxut/Core/DXUTmisc.cpp:339
FunctionDXUTResetFrameworkState
-------------------------------------------------------------------------------------- Resets the state associated with DXUT -------------------------
framework/d3d11/dxut/Core/DXUT.cpp:4351
FunctionDXUTSetCallbackD3D11BeforeDeviceCreated
framework/d3d11/dxut/Core/DXUT.cpp:648
FunctionDXUTSetCallbackDeviceRemoved
framework/d3d11/dxut/Core/DXUT.cpp:640
FunctionDXUTSetCallbackMouse
framework/d3d11/dxut/Core/DXUT.cpp:643
FunctionDXUTSetHotkeyHandling
framework/d3d11/dxut/Core/DXUT.cpp:4314
FunctionDXUTSetIsInGammaCorrectMode
-------------------------------------------------------------------------------------- Tells DXUT whether to operate in gamma correct mode -----------
framework/d3d11/dxut/Core/DXUT.cpp:4391
FunctionDXUTSetMediaSearchPath
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/SDKmisc.cpp:224
FunctionDXUTSetMultimonSettings
framework/d3d11/dxut/Core/DXUT.cpp:4309
FunctionDXUTSetShortcutKeySettings
-------------------------------------------------------------------------------------- Controls how DXUT behaves when fullscreen and windowed mode wit
framework/d3d11/dxut/Core/DXUT.cpp:3214
FunctionDXUTSetWindow
-------------------------------------------------------------------------------------- Sets a previously created window for the framework to use. If
framework/d3d11/dxut/Core/DXUT.cpp:1124
FunctionDXUTSetWindowSettings
framework/d3d11/dxut/Core/DXUT.cpp:4330
MethodDXUTState
framework/d3d11/dxut/Core/DXUT.cpp:258
FunctionDXUTStaticWndProc
-------------------------------------------------------------------------------------- Handles window messages ---------------------------------------
framework/d3d11/dxut/Core/DXUT.cpp:1185
FunctionDXUTStopRumbleOnAllControllers
-------------------------------------------------------------------------------------- Don't pause the game or deactive the window without first stopp
framework/d3d11/dxut/Core/DXUTmisc.cpp:1069
FunctionDXUTToggleWARP
-------------------------------------------------------------------------------------- Toggle between HAL/REF and WARP -------------------------------
framework/d3d11/dxut/Core/DXUT.cpp:3575
FunctionDXUTTrace
-------------------------------------------------------------------------------------- Display error msg box to help debug ---------------------------
framework/d3d11/dxut/Core/DXUTmisc.cpp:905
FunctionDXUTTraceWindowsMessage
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Core/DXUTmisc.cpp:564
FunctionDXUTWasKeyPressed
framework/d3d11/dxut/Core/DXUT.cpp:4294
FunctionDXUT_Dynamic_D3DPERF_BeginEvent
framework/d3d11/dxut/Core/DXUTmisc.cpp:474
FunctionDXUT_Dynamic_D3DPERF_EndEvent
framework/d3d11/dxut/Core/DXUTmisc.cpp:482
FunctionDXUT_Dynamic_D3DPERF_GetStatus
framework/d3d11/dxut/Core/DXUTmisc.cpp:516
FunctionDXUT_Dynamic_D3DPERF_QueryRepeatFrame
framework/d3d11/dxut/Core/DXUTmisc.cpp:502
FunctionDXUT_Dynamic_D3DPERF_SetMarker
framework/d3d11/dxut/Core/DXUTmisc.cpp:490
FunctionDXUT_Dynamic_D3DPERF_SetOptions
framework/d3d11/dxut/Core/DXUTmisc.cpp:510
FunctionDXUT_Dynamic_D3DPERF_SetRegion
framework/d3d11/dxut/Core/DXUTmisc.cpp:496
MethodDelay
framework/d3d11/amd_sdk/src/Timer.cpp:129
MethodDeleteAssemblyFile
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3398
MethodDeleteAssemblyFiles
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3384
MethodDeleteErrorFile
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3375
MethodDeleteErrorFiles
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3361
MethodDeleteFileByFilename
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3347
MethodDeleteHashFile
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3468
MethodDeleteHashFiles
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3454
MethodDeleteISAFile
framework/d3d11/amd_sdk/src/ShaderCache.cpp:1476
MethodDeleteISAFiles
framework/d3d11/amd_sdk/src/ShaderCache.cpp:1473
MethodDeleteObjectFile
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3422
MethodDeleteObjectFiles
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3408
MethodDeletePreprocessFile
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3445
MethodDeletePreprocessFiles
-------------------------------------------------------------------------------------- Deletion utility method ---------------------------------------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:3431
MethodDeleteSelectionText
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:5590
MethodDeleteTimerTree
framework/d3d11/amd_sdk/src/Timer.cpp:652
MethodDepth
amd_lib/shared/d3d12/inc/d3dx12.h:1323
MethodDestroy
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/SDKmesh.cpp:822
MethodDestroy
amd_geometryfx_sample/src/GeometryFX_Sample.cpp:209
FunctionDisplaySwitchToREFWarningProc
-------------------------------------------------------------------------------------- MsgProc for DXUTDisplaySwitchingToREFWarning() dialog box -----
framework/d3d11/dxut/Optional/SDKmisc.cpp:161
MethodDrawCommand
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:123
MethodDrawFormattedTextLine
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/SDKmisc.cpp:939
MethodEnableCaption
framework/d3d11/dxut/Optional/DXUTgui.h:239
MethodEnableImeSystem
-------------------------------------------------------------------------------------- Enable/disable the entire IME system. When disabled, the defau
framework/d3d11/dxut/Optional/DXUTguiIME.cpp:202
MethodEnableMouseInput
framework/d3d11/dxut/Optional/DXUTgui.h:273
MethodEnableScissorTest
framework/d3d11/amd_sdk/src/Sprite.h:66
MethodEnableTool
-------------------------------------------------------------------------------------- Private method for UI control ---------------------------------
framework/d3d11/amd_sdk/src/MagnifyTool.cpp:263
MethodEnableUI
framework/d3d11/amd_sdk/src/MagnifyTool.cpp:269
MethodEnableUiUpdates
Sets up or removes sink for UI element. UI element sink should be removed when IME is disabled, otherwise the sink can be triggered when a game has mu
framework/d3d11/dxut/Optional/ImeUi.cpp:3052
MethodEndRender
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:744
MethodEndUIElement
framework/d3d11/dxut/Optional/ImeUi.cpp:2797
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