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Functions1,337 in github.com/GPUOpen-Effects/GeometryFX

↓ 2 callersMethodSetWindow
framework/d3d11/dxut/Optional/DXUTcamera.h:29
↓ 2 callersMethodShaderErrorDisplayType
framework/d3d11/amd_sdk/src/ShaderCache.cpp:1139
↓ 2 callersMethodShadersReady
-------------------------------------------------------------------------------------- boolean method to determine if the shaders are ready ----------
framework/d3d11/amd_sdk/src/ShaderCache.cpp:1089
↓ 2 callersMethodStoreD3D11State
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:2482
↓ 2 callersMethodWaitIdle
framework/d3d11/amd_sdk/src/Timer.cpp:250
↓ 2 callersFunctionWideToUTF8String
amd_geometryfx_sample/src/GeometryFX_Sample.cpp:81
↓ 2 callersMethodWrite
framework/d3d11/dxut/Optional/DXUTLockFreePipe.h:150
↓ 2 callersFunction_WICBitsPerPixel
---------------------------------------------------------------------------------
framework/d3d11/dxut/Core/WICTextureLoader.cpp:251
↓ 2 callersFunction_WICToDXGI
---------------------------------------------------------------------------------
framework/d3d11/dxut/Core/WICTextureLoader.cpp:231
↓ 2 callersFunctiondeserialize_uint
amd_lib/shared/d3d11/src/AMD_Serialize.cpp:175
↓ 2 callersFunctiondeserialize_uint2
amd_lib/shared/d3d11/src/AMD_Serialize.cpp:180
↓ 2 callersFunctiondeserialize_uint3
amd_lib/shared/d3d11/src/AMD_Serialize.cpp:185
↓ 2 callersFunctiondeserialize_uint4
amd_lib/shared/d3d11/src/AMD_Serialize.cpp:190
↓ 2 callersFunctionsafe_handle
framework/d3d11/dxut/Core/DDSTextureLoader.cpp:130
↓ 2 callersFunctionsafe_handle
framework/d3d11/dxut/Core/ScreenGrab.cpp:207
↓ 2 callersFunctionsafe_handle
amd_lib/shared/d3d11/src/DirectXTex/DDSTextureLoader.cpp:129
↓ 2 callersFunctionsafe_handle
amd_lib/shared/d3d11/src/DirectXTex/ScreenGrab.cpp:210
↓ 1 callersMethodAddFont
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:2672
↓ 1 callersMethodAddRequest
If true is returned, then remainder has been filled and must be re-submitted. Otherwise, the whole request has been handled by this small ba
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:170
↓ 1 callersMethodAddTab
framework/d3d11/amd_sdk/src/ShaderCache.cpp:1861
↓ 1 callersMethodAddTabBody
framework/d3d11/amd_sdk/src/ShaderCache.cpp:1874
↓ 1 callersMethodAllocate
amd_geometryfx/src/GeometryFXMeshManager.cpp:155
↓ 1 callersMethodApplyRenderUIUntex11
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:2526
↓ 1 callersMethodBeginRender
//////////////////////////////////////////////////////////////////////////
amd_geometryfx/src/AMD_GeometryFX_Filtering.cpp:1143
↓ 1 callersMethodBeginSprites11
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:2545
↓ 1 callersFunctionBeginText11
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:239
↓ 1 callersFunctionBitsPerPixel
-------------------------------------------------------------------------------------- Return the BPP for a particular format ------------------------
framework/d3d11/dxut/Core/ScreenGrab.cpp:213
↓ 1 callersFunctionBitsPerPixel
-------------------------------------------------------------------------------------- Return the BPP for a particular format ------------------------
amd_lib/shared/d3d11/src/DirectXTex/ScreenGrab.cpp:216
↓ 1 callersMethodCapture
-------------------------------------------------------------------------------------- Sets the region to be captured from the source resource -------
framework/d3d11/amd_sdk/src/Magnify.cpp:126
↓ 1 callersMethodClear
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:6335
↓ 1 callersMethodCloneShaders
-------------------------------------------------------------------------------------- Allows the ShaderCache to add a new type of ISA Target version
framework/d3d11/amd_sdk/src/ShaderCache.cpp:546
↓ 1 callersMethodContainsPoint
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:3294
↓ 1 callersMethodCreate
framework/d3d11/dxut/Core/DXUT.cpp:261
↓ 1 callersFunctionCreateGeometry
Create test geometry. */
amd_geometryfx_sample/src/GeometryFX_Sample.cpp:364
↓ 1 callersFunctionCreateGlobalMeshManager
//////////////////////////////////////////////////////////////////////////
amd_geometryfx/src/GeometryFXMeshManager.cpp:452
↓ 1 callersMethodCreateResolutionDependentResources
amd_geometryfx_sample/src/GeometryFX_Sample.cpp:806
↓ 1 callersMethodCreateSurface
amd_lib/shared/d3d11/src/AMD_Texture2D.cpp:84
↓ 1 callersFunctionD3D12CalcSubresource
------------------------------------------------------------------------------------------------
amd_lib/shared/d3d12/inc/d3dx12.h:1207
↓ 1 callersFunctionD3D12GetFormatPlaneCount
------------------------------------------------------------------------------------------------
amd_lib/shared/d3d12/inc/d3dx12.h:1222
↓ 1 callersFunctionDXGetErrorStringW
-----------------------------------------------------
framework/d3d11/dxut/Core/dxerr.cpp:72
↓ 1 callersFunctionDXTraceW
-----------------------------------------------------------------------------
framework/d3d11/dxut/Core/dxerr.cpp:3611
↓ 1 callersFunctionDXUTCheckForDXGIBufferChange
-------------------------------------------------------------------------------------- Checks if DXGI buffers need to change -------------------------
framework/d3d11/dxut/Core/DXUT.cpp:3828
↓ 1 callersFunctionDXUTCreate3DEnvironment11
-------------------------------------------------------------------------------------- Creates the 3D environment ------------------------------------
framework/d3d11/dxut/Core/DXUT.cpp:2393
↓ 1 callersFunctionDXUTCreateD3D11Enumeration
framework/d3d11/dxut/Core/DXUTDevice11.cpp:26
↓ 1 callersFunctionDXUTCreateGUITextureFromInternalArray
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTres.cpp:8296
↓ 1 callersFunctionDXUTCreateState
framework/d3d11/dxut/Core/DXUT.cpp:475
↓ 1 callersFunctionDXUTDestroyD3D11Enumeration
framework/d3d11/dxut/Core/DXUTDevice11.cpp:37
↓ 1 callersFunctionDXUTDestroyState
framework/d3d11/dxut/Core/DXUT.cpp:486
↓ 1 callersFunctionDXUTDisplaySwitchingToREFWarning
-------------------------------------------------------------------------------------- Shared code for samples to ask user if they want to use a REF d
framework/d3d11/dxut/Optional/SDKmisc.cpp:66
↓ 1 callersFunctionDXUTGetAdapterOrdinalFromMonitor
-------------------------------------------------------------------------------------- Look for an adapter ordinal that is tied to a HMONITOR --------
framework/d3d11/dxut/Core/DXUT.cpp:3936
↓ 1 callersFunctionDXUTGetAutomation
framework/d3d11/dxut/Core/DXUT.cpp:611
↓ 1 callersFunctionDXUTGetCallbackD3D11DeviceAcceptable
framework/d3d11/dxut/Core/DXUT.cpp:654
↓ 1 callersFunctionDXUTGetDesktopResolution
-------------------------------------------------------------------------------------- Get the desktop resolution of an adapter. This isn't the same a
framework/d3d11/dxut/Core/DXUTmisc.cpp:874
↓ 1 callersFunctionDXUTGetDeviceStats
framework/d3d11/dxut/Core/DXUT.cpp:605
↓ 1 callersFunctionDXUTGetExitCode
framework/d3d11/dxut/Core/DXUT.cpp:609
↓ 1 callersFunctionDXUTGetFullsceenClientRectAtModeChange
framework/d3d11/dxut/Core/DXUT.cpp:600
↓ 1 callersFunctionDXUTGetGamepadState
-------------------------------------------------------------------------------------- Does extra processing on XInput data to make it slightly more c
framework/d3d11/dxut/Core/DXUTmisc.cpp:937
↓ 1 callersFunctionDXUTGetHINSTANCE
framework/d3d11/dxut/Core/DXUT.cpp:591
↓ 1 callersFunctionDXUTGetHWNDDeviceFullScreen
framework/d3d11/dxut/Core/DXUT.cpp:594
↓ 1 callersFunctionDXUTGetHWNDFocus
framework/d3d11/dxut/Core/DXUT.cpp:593
↓ 1 callersFunctionDXUTGetOutputOrdinalFromMonitor
-------------------------------------------------------------------------------------- Look for a monitor ordinal that is tied to a HMONITOR (D3D11-on
framework/d3d11/dxut/Core/DXUT.cpp:3971
↓ 1 callersFunctionDXUTHandleDeviceRemoved
-------------------------------------------------------------------------------------- This method is called when D3DERR_DEVICEREMOVED is returned fro
framework/d3d11/dxut/Core/DXUT.cpp:4010
↓ 1 callersFunctionDXUTHandleTimers
-------------------------------------------------------------------------------------- Internal helper function to handle calling the user defined tim
framework/d3d11/dxut/Core/DXUT.cpp:3410
↓ 1 callersFunctionDXUTIsTimePaused
framework/d3d11/dxut/Core/DXUT.cpp:607
↓ 1 callersFunctionDXUTMainLoop
-------------------------------------------------------------------------------------- Handles app's message loop and rendering when idle. If DXUTCre
framework/d3d11/dxut/Core/DXUT.cpp:1588
↓ 1 callersFunctionDXUTMapButtonToArrayIndex
-------------------------------------------------------------------------------------- Internal function to map MK_* to an array index ---------------
framework/d3d11/dxut/Core/DXUT.cpp:3492
↓ 1 callersFunctionDXUTMonitorFromRect
framework/d3d11/dxut/Core/DXUTmisc.cpp:851
↓ 1 callersFunctionDXUTRankD3D11DeviceCombo
-------------------------------------------------------------------------------------- Returns a ranking number that describes how closely this device
framework/d3d11/dxut/Core/DXUTDevice11.cpp:1055
↓ 1 callersFunctionDXUTRender3DEnvironment
-------------------------------------------------------------------------------------- Render the 3D environment by: - Checking if the device is lost
framework/d3d11/dxut/Core/DXUT.cpp:2821
↓ 1 callersFunctionDXUTReset3DEnvironment11
-------------------------------------------------------------------------------------- Resets the 3D environment by: - Calls the device lost callback
framework/d3d11/dxut/Core/DXUT.cpp:2727
↓ 1 callersFunctionDXUTSetCallbackD3D11DeviceAcceptable
Direct3D 11 callbacks
framework/d3d11/dxut/Core/DXUT.cpp:647
↓ 1 callersFunctionDXUTSetCallbackD3D11DeviceCreated
framework/d3d11/dxut/Core/DXUT.cpp:649
↓ 1 callersFunctionDXUTSetCallbackD3D11DeviceDestroyed
framework/d3d11/dxut/Core/DXUT.cpp:653
↓ 1 callersFunctionDXUTSetCallbackD3D11FrameRender
framework/d3d11/dxut/Core/DXUT.cpp:651
↓ 1 callersFunctionDXUTSetCallbackD3D11SwapChainReleasing
framework/d3d11/dxut/Core/DXUT.cpp:652
↓ 1 callersFunctionDXUTSetCallbackD3D11SwapChainResized
framework/d3d11/dxut/Core/DXUT.cpp:650
↓ 1 callersFunctionDXUTSetCallbackDeviceChanging
General callbacks
framework/d3d11/dxut/Core/DXUT.cpp:639
↓ 1 callersFunctionDXUTSetCallbackFrameMove
framework/d3d11/dxut/Core/DXUT.cpp:641
↓ 1 callersFunctionDXUTSetCallbackKeyboard
framework/d3d11/dxut/Core/DXUT.cpp:642
↓ 1 callersFunctionDXUTSetCallbackMsgProc
framework/d3d11/dxut/Core/DXUT.cpp:644
↓ 1 callersFunctionDXUTSetConstantFrameTime
framework/d3d11/dxut/Core/DXUT.cpp:4335
↓ 1 callersFunctionDXUTSetCursorSettings
framework/d3d11/dxut/Core/DXUT.cpp:4322
↓ 1 callersFunctionDXUTSetTimer
-------------------------------------------------------------------------------------- Starts a user defined timer callback --------------------------
framework/d3d11/dxut/Core/DXUT.cpp:3343
↓ 1 callersFunctionDXUTSetupD3D11Views
-------------------------------------------------------------------------------------- Sets the viewport, render target view, and depth stencil view.
framework/d3d11/dxut/Core/DXUT.cpp:2293
↓ 1 callersFunctionDXUTSnapD3D11Screenshot
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Core/DXUTmisc.cpp:1249
↓ 1 callersFunctionDXUTToggleREF
-------------------------------------------------------------------------------------- Toggle between HAL/WARP and REF -------------------------------
framework/d3d11/dxut/Core/DXUT.cpp:3623
↓ 1 callersFunctionDXUTUpdateD3D11DeviceStats
framework/d3d11/dxut/Core/DXUT.cpp:4173
↓ 1 callersFunctionDXUTUpdateFrameStats
-------------------------------------------------------------------------------------- Updates the frames/sec stat once per second -------------------
framework/d3d11/dxut/Core/DXUT.cpp:4128
↓ 1 callersFunctionDXUT_Dynamic_CreateDXGIFactory1
framework/d3d11/dxut/Core/DXUTmisc.cpp:524
↓ 1 callersFunctionDXUT_Dynamic_DXGIGetDebugInterface
framework/d3d11/dxut/Core/DXUTmisc.cpp:533
↓ 1 callersMethodDestroy
framework/d3d11/amd_sdk/src/Timer.cpp:670
↓ 1 callersMethodDestroy
framework/d3d11/dxut/Core/DXUT.cpp:289
↓ 1 callersMethodDestroyResolutionDependentResources
amd_geometryfx_sample/src/GeometryFX_Sample.cpp:825
↓ 1 callersMethodDisableCiceroOnThisWnd
framework/d3d11/dxut/Optional/ImeUi.cpp:169
↓ 1 callersFunctionDrawCandidateList
framework/d3d11/dxut/Optional/ImeUi.cpp:939
↓ 1 callersFunctionDrawCaret
framework/d3d11/dxut/Optional/ImeUi.cpp:560
↓ 1 callersFunctionDrawCompositionString
framework/d3d11/dxut/Optional/ImeUi.cpp:753
↓ 1 callersFunctionDrawImeIndicator
framework/d3d11/dxut/Optional/ImeUi.cpp:596
↓ 1 callersMethodEnableKeyboardInputForAllDialogs
--------------------------------------------------------------------------------------
framework/d3d11/dxut/Optional/DXUTgui.cpp:2663
↓ 1 callersMethodEnableNonUserEvents
framework/d3d11/dxut/Optional/DXUTgui.h:271
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