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hub / github.com/GPUOpen-Archive/Anvil / CompileFile

Function CompileFile

deps/glslang/StandAlone/StandAlone.cpp:1378–1420  ·  view source on GitHub ↗

Read a file's data into a string, and compile it using the old interface ShCompile, for non-linkable results.

Source from the content-addressed store, hash-verified

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Callers 1

CompileShadersFunction · 0.85

Calls 8

ReadFileDataFunction · 0.85
SetMessageOptionsFunction · 0.85
ErrorFunction · 0.85
ShCompileFunction · 0.85
FreeFileDataFunction · 0.85
c_strMethod · 0.80
isSetMethod · 0.80
OS_DumpMemoryCountersFunction · 0.50

Tested by

no test coverage detected