| 199 | } |
| 200 | |
| 201 | GDRESettings::GDRESettings() { |
| 202 | #ifdef TOOLS_ENABLED |
| 203 | if (RenderingServer::get_singleton()) { |
| 204 | RenderingServer::get_singleton()->set_warn_on_surface_upgrade(false); |
| 205 | } |
| 206 | #endif |
| 207 | singleton = this; |
| 208 | gdre_packeddata_singleton = memnew(GDREPackedData); |
| 209 | addCompatibilityClasses(); |
| 210 | #ifdef TOOLS_ENABLED |
| 211 | print_line("GDRE User path: " + get_gdre_user_path()); |
| 212 | #endif |
| 213 | |
| 214 | gdre_resource_path = ProjectSettings::get_singleton()->get_resource_path(); |
| 215 | logger = memnew(GDRELogger); |
| 216 | headless = !RenderingServer::get_singleton() || RenderingServer::get_singleton()->get_video_adapter_name().is_empty(); |
| 217 | add_logger(); |
| 218 | PluginManager::load_cache(); |
| 219 | #ifdef ANDROID_ENABLED |
| 220 | if (!OS::get_singleton()->request_permission("android.permission.READ_EXTERNAL_STORAGE")) { |
| 221 | ERR_PRINT("Permission READ_EXTERNAL_STORAGE is required to access external storage!"); |
| 222 | } |
| 223 | if (!OS::get_singleton()->request_permission("android.permission.WRITE_EXTERNAL_STORAGE")) { |
| 224 | ERR_PRINT("Permission WRITE_EXTERNAL_STORAGE is required to access external storage!"); |
| 225 | } |
| 226 | if (!OS::get_singleton()->request_permission("android.permission.MANAGE_EXTERNAL_STORAGE")) { |
| 227 | ERR_PRINT("Permission WRITE_EXTERNAL_STORAGE is required to access external storage!"); |
| 228 | } |
| 229 | String old_shader_cache_user_dir = ShaderRD::get_shader_cache_user_dir(); |
| 230 | String new_shader_cache_user_dir = get_gdre_user_path().path_join("shader_cache"); |
| 231 | print_line("old shader cache user dir: " + old_shader_cache_user_dir); |
| 232 | print_line("new shader cache user dir: " + new_shader_cache_user_dir); |
| 233 | gdre::ensure_dir(new_shader_cache_user_dir); |
| 234 | ShaderRD::set_shader_cache_user_dir(new_shader_cache_user_dir); |
| 235 | // String old_gles3_shader_cache_dir = ShaderGLES3::get_shader_cache_dir(); |
| 236 | // ShaderGLES3::set_shader_cache_dir(get_gdre_user_path().path_join("shader_cache")); |
| 237 | |
| 238 | #endif |
| 239 | } |
| 240 | |
| 241 | GDRESettings::~GDRESettings() { |
| 242 | PluginManager::save_cache(); |
nothing calls this directly
no test coverage detected