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hub / github.com/GDRETools/gdsdecomp / GDREConfigSetting_CSharpForceLanguageVersion

Class GDREConfigSetting_CSharpForceLanguageVersion

utility/gdre_config.cpp:114–131  ·  view source on GitHub ↗

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112
113#if !GODOT_MONO_DECOMP_DISABLED
114class GDREConfigSetting_CSharpForceLanguageVersion : public GDREConfigSetting {
115 GDSOFTCLASS(GDREConfigSetting_CSharpForceLanguageVersion, GDREConfigSetting);
116
117public:
118 GDREConfigSetting_CSharpForceLanguageVersion() :
119 GDREConfigSetting(
120 "CSharp/force_language_version",
121 "Force C# Language Level",
122 "By default, the C# language level is selected based on the default language level of the target framework of the module.\nThis setting forces the C# language level to be the specified value.",
123 0,
124 false,
125 false) {}
126
127 virtual bool has_special_value() const override { return true; }
128 virtual Dictionary get_list_of_possible_values() const override {
129 return GodotMonoDecompWrapper::get_language_versions();
130 }
131};
132#endif
133
134class GDREConfigSetting_TranslationExporter_LoadKeyHintFile : public GDREConfigSetting {

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