(&self)
| 2 | // ============ Input handling methods (delegate to TextInput) ============ |
| 3 | |
| 4 | pub fn input_text(&self) -> &str { |
| 5 | self.text_input.text() |
| 6 | } |
| 7 | |
| 8 | fn refresh_command_menu(&mut self) { |
| 9 | self.command_menu.update(&self.text_input.input, self.text_input.cursor); |