MCPcopy Create free account
hub / github.com/FrozenBurning/SceneDreamer / VarGridEncoder

Class VarGridEncoder

gridencoder/grid.py:158–224  ·  view source on GitHub ↗

Source from the content-addressed store, hash-verified

156 return outputs
157
158class VarGridEncoder(nn.Module):
159 def __init__(self, input_dim=3, num_levels=16, level_dim=2, per_level_scale=2, base_resolution=16, log2_hashmap_size=19, desired_resolution=None, gridtype='hash', align_corners=False, hash_entries=None):
160 super().__init__()
161
162 # the finest resolution desired at the last level, if provided, overridee per_level_scale
163 if desired_resolution is not None:
164 per_level_scale = np.exp2(np.log2(desired_resolution / base_resolution) / (num_levels - 1))
165
166 self.input_dim = input_dim # coord dims, 2 or 3
167 self.num_levels = num_levels # num levels, each level multiply resolution by 2
168 self.level_dim = level_dim # encode channels per level
169 self.per_level_scale = per_level_scale # multiply resolution by this scale at each level.
170 self.log2_hashmap_size = log2_hashmap_size
171 self.base_resolution = base_resolution
172 self.output_dim = num_levels * level_dim
173 self.gridtype = gridtype
174 self.gridtype_id = _gridtype_to_id[gridtype] # "tiled" or "hash"
175 self.align_corners = align_corners
176
177 # allocate parameters
178 offsets = []
179 offset = 0
180 self.max_params = 2 ** log2_hashmap_size
181 for i in range(num_levels):
182 resolution = int(np.ceil(base_resolution * per_level_scale ** i))
183 params_in_level = min(self.max_params, (resolution if align_corners else resolution + 1) ** input_dim) # limit max number
184 params_in_level = int(np.ceil(params_in_level / 8) * 8) # make divisible
185 offsets.append(offset)
186 offset += params_in_level
187 offsets.append(offset)
188 offsets = torch.from_numpy(np.array(offsets, dtype=np.int32))
189 self.register_buffer('offsets', offsets)
190
191 self.n_params = offsets[-1] * level_dim
192 self.level_dim = level_dim
193 self.offset = offset
194
195 # parameters
196 self.embeddings = nn.Parameter(torch.empty(offset - hash_entries, level_dim))
197
198 self.reset_parameters()
199
200 def reset_parameters(self):
201 std = 1e-4
202 self.embeddings.data.uniform_(-std, std)
203
204 def __repr__(self):
205 return f"GridEncoder: input_dim={self.input_dim} num_levels={self.num_levels} level_dim={self.level_dim} resolution={self.base_resolution} -> {int(round(self.base_resolution * self.per_level_scale ** (self.num_levels - 1)))} per_level_scale={self.per_level_scale:.4f} params={tuple(self.embeddings.shape)} gridtype={self.gridtype} align_corners={self.align_corners}"
206
207 def forward(self, inputs, embeddings, bound=1):
208 # inputs: [..., input_dim], normalized real world positions in [-bound, bound]
209 # return: [..., num_levels * level_dim]
210 input_embeddings = torch.cat([embeddings, self.embeddings], dim=0)
211
212 inputs = (inputs + bound) / (2 * bound) # map to [0, 1]
213
214 #print('inputs', inputs.shape, inputs.dtype, inputs.min().item(), inputs.max().item())
215

Callers 1

get_encoderFunction · 0.90

Calls

no outgoing calls

Tested by

no test coverage detected