| 3 | import emu.grasscutter.server.game.GameSession; |
| 4 | |
| 5 | public abstract class PacketHandler { |
| 6 | protected static final byte[] EMPTY_BYTE_ARRAY = new byte[0]; |
| 7 | |
| 8 | public abstract void handle(GameSession session, byte[] header, byte[] payload) throws Exception; |
| 9 | } |
nothing calls this directly
no outgoing calls
no test coverage detected