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hub / github.com/FrictionalGames/HPL1Engine / UpdateAfterSimulate

Method UpdateAfterSimulate

sources/physics/PhysicsBody.cpp:215–259  ·  view source on GitHub ↗

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Callers 1

UpdateMethod · 0.80

Calls 5

SoundEntityExistsMethod · 0.80
UpdateRollEffectMethod · 0.80
GetWorld3DMethod · 0.45
FadeOutMethod · 0.45
GetSurfaceDataMethod · 0.45

Tested by

no test coverage detected