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/
github.com/FrictionalGames/HPL1Engine
/ GetVertexNum
Method
GetVertexNum
sources/impl/VertexBufferOGL.cpp:353–361 ·
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Source
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Callers
14
OnDraw
Method · 0.45
cSimpleUpdate
Method · 0.45
UpdateGraphics
Method · 0.45
RenderShadow
Method · 0.45
cMeshEntity
Method · 0.45
UpdateBVFromSubs
Method · 0.45
CreateMeshShape
Method · 0.45
SaveMesh
Method · 0.45
LoadMesh
Method · 0.45
CreateStaticMeshEntity
Method · 0.45
CompileBonePairs
Method · 0.45
UpdateSourceBufferSize
Method · 0.45
Calls
1
size
Method · 0.80
Tested by
no test coverage detected