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/
github.com/FrictionalGames/HPL1Engine
/ GetUse3D
Method
GetUse3D
include/sound/SoundEntityData.h:60–60 ·
view source on GitHub ↗
Source
from the content-addressed store, hash-verified
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Callers
2
UpdateLogic
Method · 0.80
PlaySound
Method · 0.80
Calls
no outgoing calls
Tested by
no test coverage detected