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/
github.com/FrictionalGames/HPL1Engine
/ GetTileLayerNum
Method
GetTileLayerNum
include/scene/TileMap.h:58–58 ·
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Source
from the content-addressed store, hash-verified
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Callers
4
CreateFromFile
Method · 0.80
CollideBody
Method · 0.80
CollideRect
Method · 0.80
CollideLine
Method · 0.80
Calls
1
size
Method · 0.80
Tested by
no test coverage detected