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hub / github.com/FrictionalGames/HPL1Engine / MatrixFloatTransformSet

Function MatrixFloatTransformSet

sources/scene/SubMeshEntity.cpp:154–159  ·  view source on GitHub ↗

Set Src as private variable to give this a little boost! Or?

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Callers 1

UpdateGraphicsMethod · 0.85

Calls

no outgoing calls

Tested by

no test coverage detected