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hub / github.com/FrictionalGames/HPL1Engine / MatrixFloatTransformAdd

Function MatrixFloatTransformAdd

sources/scene/SubMeshEntity.cpp:171–176  ·  view source on GitHub ↗

Set Src as private variable to give this a little boost!Or?

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Callers 1

UpdateGraphicsMethod · 0.85

Calls

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Tested by

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