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hub / github.com/FrictionalGames/HPL1Engine / SetSkybox

Function SetSkybox

sources/game/ScriptFuncs.cpp:206–217  ·  view source on GitHub ↗

* Sets the skybox * \param asTexture Name of the cube map texture to use **/

Source from the content-addressed store, hash-verified

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Callers

nothing calls this directly

Calls 4

CreateCubeMapMethod · 0.80
GetTextureManagerMethod · 0.80
SetSkyBoxMethod · 0.80
GetRenderer3DMethod · 0.80

Tested by

no test coverage detected